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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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server.cpp
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Author
Age
Files
Lines
...
*
mapgen tweaking
Perttu Ahola
2011-02-06
1
-45
/
+1
*
mapgen stuff
Perttu Ahola
2011-02-05
1
-6
/
+6
*
some tweaking
Perttu Ahola
2011-02-02
1
-2
/
+6
*
end-of-day.
Perttu Ahola
2011-02-01
1
-2
/
+19
*
one line of cleaning server code
Perttu Ahola
2011-02-01
1
-1
/
+1
*
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-02-01
1
-3
/
+29
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
1
-1
/
+11
*
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-30
1
-14
/
+21
*
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-28
1
-117
/
+77
*
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
1
-6
/
+22
*
Fixed a bug of server not reloading unloaded blocks when player builds or dig...
Perttu Ahola
2011-01-25
1
-1
/
+7
*
Faster lighting at map generation time
Perttu Ahola
2011-01-24
1
-20
/
+46
*
small fixes here and there
Perttu Ahola
2011-01-24
1
-1
/
+2
*
OMG! Main Menu!
Perttu Ahola
2011-01-23
1
-0
/
+44
*
now it works!
Perttu Ahola
2011-01-18
1
-0
/
+1
*
tinkering
Perttu Ahola
2011-01-18
1
-1
/
+2
*
fixed erroneus handling of many players with no peer existing at same time
Perttu Ahola
2011-01-18
1
-4
/
+31
*
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
1
-3
/
+49
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
1
-10
/
+27
*
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-17
1
-9
/
+46
*
Initial commit of mapgen v.2. Lacks configuration and saving to disk.
Perttu Ahola
2011-01-16
1
-26
/
+65
*
generate-time lighting optimization
Perttu Ahola
2011-01-15
1
-1
/
+5
*
Players are left on server while server is running. No passwords yet.
Perttu Ahola
2011-01-15
1
-153
/
+248
*
tweaking around, including mapgen, player speed in water, settings
Perttu Ahola
2011-01-15
1
-7
/
+13
*
A bit longer day and a bit shorter night. Client-side.
Perttu Ahola
2010-12-29
1
-1
/
+1
*
better debug output in segfaults and stack overflows in windows
Perttu Ahola
2010-12-27
1
-27
/
+7
*
better caves
Perttu Ahola
2010-12-25
1
-112
/
+122
*
tinkering around
Perttu Ahola
2010-12-25
1
-0
/
+2
*
some tinkering around
Perttu Ahola
2010-12-25
1
-8
/
+6
*
builds on both platforms
Perttu Ahola
2010-12-25
1
-1
/
+22
*
minecraft-like crafting
Perttu Ahola
2010-12-25
1
-188
/
+283
*
disconnect method to connection to be used instead of just timing out
Perttu Ahola
2010-12-24
1
-103
/
+310
*
ProgressBarTextureMod
Perttu Ahola
2010-12-24
1
-1
/
+1
*
base stuff for item->object conversion
Perttu Ahola
2010-12-24
1
-27
/
+86
*
changes to handing of digging (non backwards-compatible i guess)
Perttu Ahola
2010-12-23
1
-7
/
+232
*
fixed crafting bug
Perttu Ahola
2010-12-22
1
-1
/
+1
*
server starting on port 0 on invalid settings
Perttu Ahola
2010-12-22
1
-1
/
+1
*
crafting system!
Perttu Ahola
2010-12-22
1
-6
/
+126
*
just savin'
Perttu Ahola
2010-12-22
1
-17
/
+25
*
organizing stuff.
Perttu Ahola
2010-12-21
1
-10
/
+8
*
Cracking blocks while digging
Perttu Ahola
2010-12-21
1
-1
/
+11
*
working time-of-day sending from server to client
Perttu Ahola
2010-12-20
1
-4
/
+55
*
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
1
-1
/
+1
*
day/night working client side
Perttu Ahola
2010-12-19
1
-24
/
+73
*
before adding day/night lighting
Perttu Ahola
2010-12-18
1
-79
/
+145
*
tinkering around
Perttu Ahola
2010-12-14
1
-1
/
+1
*
better graphics, zlib to work on vc++
Perttu Ahola
2010-12-14
1
-3
/
+13
*
commit before content-tile separation
Perttu Ahola
2010-12-13
1
-9
/
+17
*
working nicely
Perttu Ahola
2010-12-13
1
-147
/
+121
*
starting to separate "material" to "content" and "tile"
Perttu Ahola
2010-12-12
1
-27
/
+54
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