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Server-optimized Minetest 5.6.0
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Age
Files
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...
*
Fix player double damage
Perttu Ahola
2011-12-02
5
-3
/
+11
*
Make hitting players make a visual damage flash to the player texture and the...
Perttu Ahola
2011-12-02
2
-8
/
+29
*
Don't hide players in pitch black (like oerkkis)
Perttu Ahola
2011-12-02
1
-6
/
+0
*
Move ServerRemotePlayer to a separate file
Perttu Ahola
2011-12-02
10
-374
/
+459
*
Fix the previous commit
Perttu Ahola
2011-12-02
1
-1
/
+2
*
Enforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory_set_list
Perttu Ahola
2011-12-02
1
-3
/
+10
*
Print out PROTOCOL_VERSIONs if server is incompatible with client
Perttu Ahola
2011-12-02
1
-1
/
+5
*
Higher default map save and unload interval
Perttu Ahola
2011-12-02
1
-2
/
+2
*
Don't send objects or map data before definitions have been sent
Perttu Ahola
2011-12-02
2
-2
/
+20
*
Make players be again visible from a long distance
Perttu Ahola
2011-12-02
4
-17
/
+39
*
Remove stuff made obsolete by making players more ActiveObject-like and raise...
Perttu Ahola
2011-12-01
5
-478
/
+7
*
Players are more like objects + related stuff
Perttu Ahola
2011-12-01
14
-575
/
+477
*
Player-is-SAO WIP
Perttu Ahola
2011-12-01
16
-598
/
+1003
*
Fix non-fancy leaves not making faces with water
Perttu Ahola
2011-12-01
1
-1
/
+1
*
Make non-fancy leaf texture to go in texture atlas too
Perttu Ahola
2011-12-01
1
-2
/
+2
*
Add ServerActiveObject::removingFromEnvironment()
Perttu Ahola
2011-12-01
3
-6
/
+17
*
Remove +"^[forcesingle" from ContentFeatures::setInventoryTexture, because 1)...
Perttu Ahola
2011-12-01
1
-1
/
+1
*
Fix getTextureRaw to always return an image that is not in the texture atlas ...
Perttu Ahola
2011-12-01
1
-1
/
+10
*
Fix loading of legacy MaterialItems (was loaded as a quite random type)
Perttu Ahola
2011-12-01
1
-2
/
+5
*
Fix texture atlas not being created correctly
Perttu Ahola
2011-12-01
2
-2
/
+7
*
Fix processing of the default_password setting. It is now actually used as th...
Kahrl
2011-12-01
5
-36
/
+109
*
Make camera.cpp Irrlicht 1.8-compatible by calling ITexture::lock differently...
Kahrl
2011-12-01
1
-2
/
+10
*
Enable simple drag and drop in inventory
Perttu Ahola
2011-12-01
1
-4
/
+11
*
Inventory move-to-slot hilighting
Perttu Ahola
2011-12-01
2
-5
/
+16
*
Fix conditional bug in inventory
Giuseppe Bilotta
2011-12-01
1
-1
/
+1
*
Fix structs being declared as classes
Giuseppe Bilotta
2011-12-01
3
-3
/
+3
*
Fix deadlock if MeshUpdateThread asks new textures while it is being stopped ...
Perttu Ahola
2011-12-01
1
-5
/
+20
*
Move NodeMetadata prototype containers to content_nodemeta.cpp to fix them no...
Perttu Ahola
2011-12-01
2
-3
/
+3
*
Do not assert if count becomes larger than getStackMax() in InventoryItem::ad...
Perttu Ahola
2011-12-01
1
-1
/
+0
*
Load count 0 in itemstring as 1
Perttu Ahola
2011-12-01
1
-0
/
+4
*
ObjectRef:get_player_name, ObjectRef:inventory_set_list, ObjectRef:inventory_...
Perttu Ahola
2011-11-30
1
-60
/
+124
*
Add ObjectRef:punch and ObjectRef:right_click to Lua API
Perttu Ahola
2011-11-30
1
-0
/
+30
*
Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make ge...
Perttu Ahola
2011-11-30
1
-38
/
+120
*
Reworked the inventory move handling code, hopefully fixed more problems than...
Perttu Ahola
2011-11-30
1
-165
/
+255
*
Fix player getting reset to 0,0 at connect if being far from 0,0
Perttu Ahola
2011-11-30
1
-1
/
+5
*
Modify builtin ABMs to have lower interval and higher trigger non-chance
Perttu Ahola
2011-11-29
1
-6
/
+6
*
Proper player inventory and hp modification tracking and sending accordingly
Perttu Ahola
2011-11-29
3
-20
/
+57
*
Tune main menu a bit and show version number in there
Perttu Ahola
2011-11-29
1
-10
/
+18
*
Better version match fail messages from server
Perttu Ahola
2011-11-29
1
-8
/
+16
*
Create the necessary API for /giveme and /give and implement those commands; ...
Perttu Ahola
2011-11-29
3
-238
/
+322
*
Handle items with m_count==0 sanely when placing
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Print debug stacks to infostream rather than errorstream when placing CONTENT...
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Do not install the static lua library file
Perttu Ahola
2011-11-29
1
-4
/
+4
*
Remove content_inventory.{h,cpp}
Perttu Ahola
2011-11-29
4
-190
/
+0
*
Quick fix to a bug that makes it possible to raise water levels everywhere wi...
Perttu Ahola
2011-11-29
1
-1
/
+3
*
Add missing files for a previous commit
Perttu Ahola
2011-11-29
2
-0
/
+243
*
CraftItem rework and Lua interface
Kahrl
2011-11-29
20
-1227
/
+1942
*
Fix active_object_count and active_object_count_wider not getting updated bet...
Perttu Ahola
2011-11-29
1
-17
/
+20
*
Add NULL terminations to EnumString definitions
Perttu Ahola
2011-11-29
1
-0
/
+4
*
Some MSVC fixes
Perttu Ahola
2011-11-29
3
-11
/
+14
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