index
:
hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
Test_User
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
Loïc Blot
2018-01-30
3
-3
/
+47
*
Apply physics overrides correctly during anticheat calculations (#6970)
sfan5
2018-01-28
1
-13
/
+16
*
[CSM] HUD Fix not updating server HUDs caused by 4f688d5
SmallJoker
2018-01-26
1
-1
/
+1
*
Fix issues with earlier CSM HUD commit (#6940)
red-001
2018-01-26
4
-15
/
+15
*
Disable fall damage when "immortal" group set (#6946)
lisacvuk
2018-01-23
3
-2
/
+15
*
CSM: Remove screenshot API
red-001
2018-01-23
2
-11
/
+0
*
[CSM] Don't Load the package library (#6944)
red-001
2018-01-22
1
-1
/
+0
*
Change include from "cmake_config.h" to "config.h"
Wayward One
2018-01-21
1
-1
/
+1
*
[CSM] Remove `on_connect` callback (#6941)
red-001
2018-01-21
3
-14
/
+0
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
7
-13
/
+275
*
Game refactor [4/X]: keycache is now owned by InputHandler
Loic Blot
2018-01-20
7
-188
/
+199
*
Game refactor [3/X]: Move keycache to inputhandler
Loic Blot
2018-01-20
3
-105
/
+106
*
Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ...
Loic Blot
2018-01-20
6
-363
/
+418
*
Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ...
Loic Blot
2018-01-20
2
-63
/
+66
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
16
-1067
/
+1224
*
Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
paramat
2018-01-16
4
-3
/
+231
*
Load a texturepack from the 'textures' subfolder of a game
red-001
2018-01-16
1
-3
/
+7
*
Mapgen folder: Update and improve copyright information of files
paramat
2018-01-15
32
-72
/
+81
*
Registration confirmation dialog: Fix grammar
Muhammad Rifqi Priyo Susanto
2018-01-13
1
-4
/
+5
*
Add confirmation on new player registration (#6849)
Muhammad Rifqi Priyo Susanto
2018-01-13
9
-13
/
+378
*
Revert "Add an active object step time budget #6721"
Lars Hofhansl
2018-01-12
6
-65
/
+38
*
Forget to fix non freetype build in StaticText
Loic Blot
2018-01-12
1
-4
/
+17
*
Fix ambient occlusion and dark lines at mapblock borders
number Zero
2018-01-12
1
-70
/
+27
*
Fix off-by-one in log output line length (#6896)
Pedro Gimeno
2018-01-09
1
-5
/
+2
*
Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()
Pedro Gimeno
2018-01-08
1
-1
/
+1
*
Fix naming conventions of noise userdata
rubenwardy
2018-01-07
2
-27
/
+27
*
Don't recalculate statustext initial color everytime & review fixes
Loic Blot
2018-01-05
5
-20
/
+23
*
GameUI refactor (part 7/7): Finish to include profiler things to GameUI
Loic Blot
2018-01-05
3
-75
/
+77
*
GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl...
Loic Blot
2018-01-05
3
-116
/
+109
*
GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI class
Loic Blot
2018-01-05
5
-126
/
+118
*
GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga...
Loic Blot
2018-01-05
4
-104
/
+102
*
GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in...
Loic Blot
2018-01-05
5
-93
/
+92
*
GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St...
Loic Blot
2018-01-05
8
-134
/
+159
*
GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Loic Blot
2018-01-05
9
-131
/
+229
*
Biomes: Add vertical biome blend (#6853)
Paramat
2018-01-05
3
-10
/
+29
*
Fix Wstringop-overflow warning from util/srp.cpp (#6855)
you
2018-01-04
1
-1
/
+2
*
[CSM] Don't load the IO library. (#6087)
red-001
2018-01-04
6
-16
/
+54
*
Fix crash on can_bypass_userlimit returning non-boolean
rubenwardy
2018-01-03
1
-1
/
+0
*
Mgv7 floatlands: Add exponent parameter
paramat
2018-01-03
2
-37
/
+44
*
Connected Nodeboxes: Add `disconnected` boxes
Thomas--S
2018-01-03
5
-14
/
+122
*
Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code
Hybrid Dog
2018-01-03
3
-48
/
+26
*
Tool getDigParams: Fix selecting the best fitting time
Hybrid Dog
2018-01-03
1
-2
/
+3
*
Add unittests on ActiveObject and BanManager class (#6866)
Loïc Blot
2018-01-01
4
-1
/
+231
*
Fix rounding error in g/set_node caused by truncation to float
rubenwardy
2017-12-26
3
-4
/
+54
*
Add check to pause game on lost window focus
rubenwardy
2017-12-26
2
-0
/
+8
*
Line_of_sight: Improve using VoxelLineIterator
Dániel Juhász
2017-12-26
4
-32
/
+25
*
Fix dancing text
number Zero
2017-12-25
1
-0
/
+3
*
- Clear colors when reading property info.
Rob Blanckaert
2017-12-25
2
-0
/
+3
*
Fix undefined behaviour on getting pointer to data in empty vector
nOOb3167
2017-12-22
1
-1
/
+1
*
Fix wrong scrolling (#6809)
Vitaliy
2017-12-21
1
-7
/
+4
[prev]
[next]