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Server-optimized Minetest 5.6.0
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Age
Files
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*
Simple shader fixes. (#8991)
lhofhansl
2019-09-26
1
-1
/
+17
*
Fix some reference counters (memleak) (#8981)
SmallJoker
2019-09-24
12
-37
/
+30
*
Fix broken build
sfan5
2019-09-23
1
-2
/
+2
*
Move the code for meta formspec into bool Game::nodePlacement(const ItemDefin...
DS-Minetest
2019-09-22
1
-37
/
+39
*
Punchwear (improved) (#8959)
sfan5
2019-09-22
8
-30
/
+52
*
Fix AreaStore's IDs persistence (#8888)
SmallJoker
2019-09-21
4
-19
/
+61
*
Wieldhand: Specify which ItemStack to use (#8961)
SmallJoker
2019-09-21
6
-39
/
+36
*
Add support for per-player FOV overrides and multipliers
Anand S
2019-09-19
12
-60
/
+157
*
Remove incorrect MutexAutoLock
sfan5
2019-09-19
1
-5
/
+1
*
Trigger on_place in many situations even if prediction failed
DS-Minetest
2019-09-19
1
-130
/
+133
*
Settings: Prevent mutex deadlock in remove() (#7803)
SmallJoker
2019-09-18
1
-1
/
+4
*
Inventory: Properly revert client predictions (#8945)
SmallJoker
2019-09-18
3
-11
/
+25
*
Improve undersampling settings
Hugo Locurcio
2019-09-17
1
-4
/
+4
*
Inventory: Undo prediction on drop
SmallJoker
2019-09-17
2
-6
/
+7
*
Fix the bgcolor formspec element (#8716)
DS
2019-09-15
1
-8
/
+7
*
Fix formspec version backup in prepends losing data
rubenwardy
2019-09-15
1
-1
/
+1
*
Dungeons: Clean up parameters, improve structure variety (#8918)
Paramat
2019-09-14
2
-11
/
+16
*
Built-in formspecs: Force version 1
SmallJoker
2019-09-14
2
-3
/
+2
*
client.h: Add missing const's
ANAND
2019-09-14
1
-3
/
+3
*
LocalPlayer: Fix code-style
ANAND
2019-09-14
2
-205
/
+181
*
client.cpp: Fix code-style in Client::sendPlayerPos
ANAND
2019-09-14
1
-21
/
+20
*
Fix LocalPlayer::isDead always returning false if player is immortal
ANAND
2019-09-14
2
-1
/
+6
*
Send ActiveObjects once right after Init2
ANAND
2019-09-14
6
-119
/
+141
*
Formspecs: Introduce formspec_version to mods
SmallJoker
2019-09-14
9
-10
/
+39
*
CSM: Fix itemstack:get_meta() 'metadata' indexing error
SmallJoker
2019-09-14
2
-0
/
+3
*
Load CSM environment after the restrictions are known
SmallJoker
2019-09-14
10
-55
/
+64
*
InventoryManager: Fix virtual function overload warning
SmallJoker
2019-09-09
1
-1
/
+1
*
Send cumulated inventory changes only each step (#8856)
SmallJoker
2019-09-09
5
-27
/
+35
*
Update translation strings
updatepo.sh
2019-09-09
1
-16
/
+54
*
Dungeons: Remove non-functional 'projecting dungeons' setting (#8897)
Paramat
2019-09-08
2
-8
/
+5
*
Move debug.txt after it grows too big (#8904)
HybridDog
2019-09-07
4
-11
/
+27
*
label[]: Fix cut-off translated text
SmallJoker
2019-09-07
1
-1
/
+2
*
Fix Irrlicht 1.9 support
sfan5
2019-09-06
1
-1
/
+3
*
Fix Inventory::moveItemSomewhere()
sfan5
2019-09-03
1
-19
/
+5
*
Inventory: Handle removeItem leftovers (#8884)
SmallJoker
2019-09-02
1
-1
/
+5
*
'All Settings': Don't use checkboxes for 'no...' mapgen flags (#7847)
Muhammad Rifqi Priyo Susanto
2019-09-01
1
-1
/
+1
*
particles.cpp: Fix code-style
ANAND
2019-08-31
1
-12
/
+17
*
clientobject.h: Fix code-style
ANAND
2019-08-31
1
-17
/
+16
*
Fix rotation of attached particlespawner
Pedro Gimeno
2019-08-31
5
-41
/
+44
*
Inventory: Fix missing setModified calls
SmallJoker
2019-08-25
1
-1
/
+6
*
Mapgen v6: Various mudflow code improvements and bugfixes (#8805)
Paramat
2019-08-24
1
-91
/
+76
*
fontengine: Fix non-gettext builds
SmallJoker
2019-08-24
1
-1
/
+1
*
Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
2019-08-24
16
-160
/
+193
*
Add ItemStack:get_description() to get tooltip (#8847)
Paul Ouellette
2019-08-24
5
-22
/
+32
*
Improve occlusion culling in corridors with additional check
sfan5
2019-08-24
2
-0
/
+75
*
Restore approximate occlusion check
sfan5
2019-08-24
2
-27
/
+14
*
Make Mapgen::spreadLight use a queue (#8838)
DS
2019-08-23
2
-20
/
+26
*
Occlusion: Check for light_propagates and do mapblock bounds checks
SmallJoker
2019-08-23
3
-34
/
+60
*
Occlusion: Begin cleanup
SmallJoker
2019-08-23
3
-46
/
+52
*
Revert "Don't send position update packet if player is dead"
sfan5
2019-08-21
1
-6
/
+2
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