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* Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...ShadowNinja2013-04-233-5/+11
* Added offset support for HUD itemsDiego Martínez2013-04-238-8/+35
* Added support for alignment in HUD itemsDiego Martínez2013-04-238-2/+31
* mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y bou...kwolekr2013-04-212-47/+45
* Fix findSpawnPos()kwolekr2013-04-211-20/+12
* Fix hud_change stat argument retrievalkwolekr2013-04-211-8/+10
* Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg...kwolekr2013-04-2110-308/+459
* Add direction parameter to statbars in HUD APIkwolekr2013-04-203-27/+49
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-1811-790/+740
* Lua HUDJonathon Anderson2013-04-1811-4/+842
* Fix double free, null texture dropkwolekr2013-04-122-4/+2
* Swing the camera down when the player lands on the ground, based on the veloc...MirceaKitsune2013-04-114-2/+34
* Bugfixes to get_craft_recipe and get_all_craft_recipes.RealBadAngel2013-04-101-18/+17
* fix bug in scriptapi line_of_sightsapier2013-04-102-6/+6
* fix objects colliding with its own collision boxessapier2013-04-094-7/+13
* fix emergemanager memory leakssapier2013-04-092-1/+17
* fix various memory leakssapier2013-04-093-1/+7
* fix extruded items texture leaksapier2013-04-091-0/+25
* Use system wide LuaJIT if aviable.RealBadAngel2013-04-081-9/+20
* fix memory leak on sound shutdownsapier2013-04-071-0/+10
* fix memory leak in loadMediasapier2013-04-071-1/+1
* addon extended resource accountingsapier2013-04-071-0/+16
* fix inventory image texture leaksapier2013-04-071-0/+3
* fix memory leaks introduced by invalid gettext usagesapier2013-04-0714-146/+344
* replace Server smart pointer with conventional one to gain control over dtor ...sapier2013-04-072-13/+19
* fix memory leak on shader shutdownsapier2013-04-072-0/+7
* fix memory leak in itemdefsapier2013-04-071-14/+17
* fix huge texture leak in tiledefsapier2013-04-071-13/+44
* fix 3d model mesh leaksapier2013-04-071-2/+23
* fix mesh leak in camera classsapier2013-04-072-3/+8
* Add param2 field for ores, some minor fixes and misc. code cleanupkwolekr2013-04-075-48/+33
* Fix black tree leaves, reduce above-ground cave shadowskwolekr2013-04-074-10/+10
* Fix crash on creating map with invalid mg_namekwolekr2013-04-071-0/+2
* Revert "Fix to be able to build from dir different than source dir"kwolekr2013-04-071-1/+1
* Add Mapgen V7, reorganize biomeskwolekr2013-04-0714-291/+870
* Adjusting water removing above unloaded blocksproller2013-04-071-2/+2
* Don't re-write entire map_meta.txt if a setting is missingkwolekr2013-04-061-2/+10
* Fix to be able to build from dir different than source dirDiego Martínez2013-04-061-1/+1
* Don't flow finite liquid into an unloaded chunkproller2013-04-062-6/+10
* fix memory leaksapier2013-04-061-1/+4
* Add Dijkstra A* and A* without prefetching pathfind algorithmssapier2013-04-067-0/+1525
* unkn own block -> unkn own nodekhonkhortisan2013-04-053-5/+5
* Dont allow fast move in water or ladder when aux1_descend is trueMirceaKitsune2013-04-051-18/+10
* Fix nick completionPilzAdam2013-04-057-18/+21
* Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune2013-04-0513-10/+93
* Check if the address field is empty when hitting enter on the multiplayer tabShadowNinja2013-04-031-0/+9
* Limit speed in collisionMoveResult for avoiding hangsEsteban I. Ruiz Moreno2013-04-031-1/+6
* Fix camera "jumping" when attached and the parent goes too fastZeg92013-04-034-0/+8
* Add Ore generation flags, implement ore absolute heightkwolekr2013-03-315-9/+63
* Increase value range of Ore::clust_scarcitykwolekr2013-03-311-1/+1