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* Fix buildbotPerttu Ahola2012-04-031-1/+1
* Add optional MINGWM10_DLL to cmake installPerttu Ahola2012-04-031-0/+5
* Fix things for cross-compiling using mingwPerttu Ahola2012-04-022-14/+17
* Tune cave generationPerttu Ahola2012-04-021-1/+1
* Improve caves morePerttu Ahola2012-04-021-83/+83
* Some completely crapshit coding to make caves more variedPerttu Ahola2012-04-011-96/+146
* Implement dropped items as LuaEntities; leave the old ones as is for compatib...Perttu Ahola2012-04-012-2/+21
* Fix disabling of player movement cheat detection in singleplayerPerttu Ahola2012-04-011-1/+6
* Don't apply player movement cheat detection in singleplayerPerttu Ahola2012-04-013-48/+57
* Remplement and improve /setting in Lua, now called /setPerttu Ahola2012-04-012-26/+10
* Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")Perttu Ahola2012-04-013-3/+12
* Change default privileges from "build, shout" to "interact, shout"Perttu Ahola2012-03-311-1/+1
* Add server-side enforcement of the 'fast' privilege; also fix client checking...Perttu Ahola2012-03-314-9/+32
* Fix client.h getting included on the server buildPerttu Ahola2012-03-311-0/+2
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-3116-721/+854
* initial_properties field in entity definitionPerttu Ahola2012-03-311-1/+6
* Allow group:groupname in ABM definition and implement minetest.hash_node_posi...Perttu Ahola2012-03-313-15/+43
* cmake: lua: use COMMON_CFLAGSJonathan Neuschäfer2012-03-311-0/+5
* Make server ignore media files with unknown filename extensionsPerttu Ahola2012-03-301-2/+15
* Improved teleport commandPerttu Ahola2012-03-301-46/+0
* Reimplement authentication handler in Lua; now we have 1) infinite privilege ...Perttu Ahola2012-03-309-715/+202
* Fix the position of LuaEntityCAOs not getting updated at allPerttu Ahola2012-03-301-0/+1
* Fix object visuals flashing brightly or disappearing when switching them at n...Perttu Ahola2012-03-301-7/+12
* Fix walking sound of other players (and other objects)Perttu Ahola2012-03-301-1/+2
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...Perttu Ahola2012-03-304-61/+124
* ObjectPropertiesPerttu Ahola2012-03-3011-186/+175
* minetest.register_chatcommand(cmd, def)Perttu Ahola2012-03-302-20/+7
* Raise the player fall damage threshold to a much more fun levelPerttu Ahola2012-03-291-2/+4
* Improve the look of fencesPerttu Ahola2012-03-291-24/+28
* [transformN image modifierKahrl2012-03-291-0/+149
* Simple fix for camera blinking black when jumping into ceiling with current s...Perttu Ahola2012-03-292-2/+18
* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-295-964/+560
* Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola2012-03-297-25/+532
* on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl2012-03-293-109/+204
* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-2920-806/+829
* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le...Perttu Ahola2012-03-293-14/+28
* Try a default day+night length of 20 minutes instead of 15Perttu Ahola2012-03-291-1/+1
* Generate beachesPerttu Ahola2012-03-293-10/+13
* Generate blobs of dirt and gravel in stonePerttu Ahola2012-03-291-2/+37
* Remove unnecessary debug outputPerttu Ahola2012-03-292-3/+2
* Area-based MapEditEvent ignore and that put to use for on_generate tooPerttu Ahola2012-03-293-8/+82
* Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update u...Perttu Ahola2012-03-295-20/+47
* Fix on_generate minp/maxp (was broken due to chunkymapgen)Perttu Ahola2012-03-281-2/+3
* Add EnvRef:set_node()Perttu Ahola2012-03-281-3/+9
* Add range option to PseudoRandom:next()Perttu Ahola2012-03-281-2/+13
* Add blockseed to on_generatedPerttu Ahola2012-03-285-6/+24
* Default to having fancy trees and 3d clouds turned onPerttu Ahola2012-03-281-2/+2
* Add minetest.is_singleplayer()Perttu Ahola2012-03-282-0/+10
* Correctly lock mutexes when the server sends MapEditEvents (could cause memor...Perttu Ahola2012-03-281-0/+4
* No occlusion culling when free_move is on and camera is inside groundPerttu Ahola2012-03-281-0/+11