index
:
hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
Test_User
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
(
follow
)
Commit message (
Collapse
)
Author
Age
Files
Lines
...
*
Changed a bit of the code that is and should still be commented out.
Perttu Ahola
2011-04-27
2
-10
/
+14
|
*
forgot to change one thing back
Perttu Ahola
2011-04-26
1
-7
/
+14
|
*
tested out and commented out some new stuff for the terrain generator, to be ↵
Perttu Ahola
2011-04-26
5
-29
/
+314
|
|
|
|
used in the future.
*
A small fix to unnecessary saving of map metadata
Perttu Ahola
2011-04-26
1
-1
/
+3
|
*
Optimized map saving and sending (server-side)
Perttu Ahola
2011-04-26
7
-62
/
+175
|
*
Set oerkki1 to not be drawn in completely dark
Perttu Ahola
2011-04-25
1
-0
/
+8
|
*
Added /#time <int> command to server for changing the time of day
Perttu Ahola
2011-04-25
1
-1
/
+10
|
*
fix to the previous commit
Perttu Ahola
2011-04-25
1
-0
/
+1
|
*
server to print version in chat
Perttu Ahola
2011-04-25
1
-1
/
+3
|
*
Tuned polygon generation to sort the triangles for nicer gradients
Perttu Ahola
2011-04-24
1
-45
/
+12
|
*
...Now the tesselation should actually work
Perttu Ahola
2011-04-24
1
-5
/
+1
|
*
Optimized smooth lighting calculation code
Perttu Ahola
2011-04-24
3
-213
/
+143
|
*
updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-24
7
-3
/
+68
|
*
cleaned the smooth lighting code a bit
Perttu Ahola
2011-04-24
1
-29
/
+169
|
*
disable tiling of textures only if smooth lighting is used
Perttu Ahola
2011-04-24
1
-1
/
+6
|
*
Added a setting for disabling smooth lighting. Updated changelog.
Perttu Ahola
2011-04-24
2
-81
/
+92
|
*
Added a simple software "ambient occlusion" effect, like minecraft's "smooth ↵
Perttu Ahola
2011-04-24
2
-23
/
+174
|
|
|
|
lighting"
*
Made the main menu a bit more unique looking
Perttu Ahola
2011-04-24
4
-26
/
+169
|
*
fix to the previous commit
Perttu Ahola
2011-04-23
1
-1
/
+3
|
*
tuned error reporting a bit
Perttu Ahola
2011-04-23
1
-7
/
+22
|
*
port to be not set to 0 from configuration
Perttu Ahola
2011-04-23
1
-0
/
+2
|
*
Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-23
9
-2253
/
+2376
|
*
cleaning up main.cpp a bit
Perttu Ahola
2011-04-23
1
-159
/
+34
|
*
fixed flowing water lighting when it is below a solid block
Perttu Ahola
2011-04-23
1
-3
/
+9
|
*
Updated to-do list and added the give_initial_stuff setting for testing
Perttu Ahola
2011-04-22
3
-36
/
+33
|
*
Removed IrrlichtWrapper
Perttu Ahola
2011-04-22
13
-770
/
+18
|
*
set client to not show hp if server doesn't support it
Perttu Ahola
2011-04-21
1
-0
/
+3
|
*
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
26
-922
/
+1837
|
*
item drop multiplication fix
Perttu Ahola
2011-04-19
3
-13
/
+31
|
*
Menu will now ignore an invalid port or the port 0.
Perttu Ahola
2011-04-15
1
-1
/
+9
|
*
fixed port setting not being loaded from configuration file for client
Perttu Ahola
2011-04-12
1
-1
/
+1
|
*
fixing
Perttu Ahola
2011-04-12
1
-0
/
+2
|
*
Fixed some problems with crafting and inventory
Perttu Ahola
2011-04-11
6
-34
/
+75
|
*
updated example map generator python script
Perttu Ahola
2011-04-11
2
-1
/
+4
|
*
support for format 0 and 1 maps
Perttu Ahola
2011-04-11
2
-1
/
+7
|
*
Added installing build-essential to build instructions and modified the ↵
Perttu Ahola
2011-04-11
1
-0
/
+2
|
|
|
|
main.cpp notes a bit
*
fixed warnings reported by cppcheck
Perttu Ahola
2011-04-11
10
-9
/
+19
|
*
Fixed error reported by cppcheck:
Perttu Ahola
2011-04-11
1
-3
/
+6
|
|
|
|
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
*
fixed problem with vc++ build crashing at startup
Perttu Ahola
2011-04-11
1
-3
/
+0
|
*
hopefully fixed a bit more
Perttu Ahola
2011-04-11
1
-1
/
+2
|
*
improved old map support
Perttu Ahola
2011-04-11
1
-4
/
+21
|
*
added ignoring of map_meta.txt to better support old maps
Perttu Ahola
2011-04-11
1
-6
/
+6
|
*
fixed the object update interval thingy
Perttu Ahola
2011-04-10
3
-7
/
+8
|
*
changed server to do object management at longer intervals (0.5s)
Perttu Ahola
2011-04-10
2
-186
/
+192
|
*
Made environment to not consider disconnected players when dealing with ↵
Perttu Ahola
2011-04-10
1
-0
/
+15
|
|
|
|
ActiveObjects
*
better support for old maps
Perttu Ahola
2011-04-10
6
-50
/
+145
|
*
missing include for server build
Perttu Ahola
2011-04-10
1
-0
/
+1
|
*
added missing file
Perttu Ahola
2011-04-10
1
-0
/
+167
|
*
Map generation is now properly threaded and doesn't block block placement ↵
Perttu Ahola
2011-04-10
4
-115
/
+152
|
|
|
|
and other stuff.
*
a commit before starting to reorganize the map loading/generation logic
Perttu Ahola
2011-04-10
5
-540
/
+355
|
[prev]
[next]