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* ...Make the the server buildable again after the last commitPerttu Ahola2011-10-181-3/+4
* Improve rendering and fix tiling in mesh generationPerttu Ahola2011-10-185-116/+167
* Automate texture listing for texture atlas makingPerttu Ahola2011-10-185-45/+82
* Fix client profiler print intervalPerttu Ahola2011-10-181-1/+1
* Better handling of SendFailedException in ConnectionPerttu Ahola2011-10-183-5/+8
* Fix object duplication bugPerttu Ahola2011-10-181-10/+49
* Make active_block_range default to 2Perttu Ahola2011-10-181-1/+1
* Fix possible NULL pointer access in MobV2CAOPerttu Ahola2011-10-181-0/+2
* Add /clearobjectsPerttu Ahola2011-10-187-166/+185
* Made a scheme to get rid of the objects in the worst object flooded blocksPerttu Ahola2011-10-171-7/+13
* Modify default active block rangePerttu Ahola2011-10-171-1/+1
* F2 toggles profiler display in clientPerttu Ahola2011-10-172-7/+33
* Attempt to fix objects getting multiplicated by objects getting deactivated i...Perttu Ahola2011-10-171-26/+18
* Add a log message to SEnv and make it load objects if there are < 51 of them,...Perttu Ahola2011-10-171-1/+11
* Catch SendFailedException when replying back in Connection::Receive()Perttu Ahola2011-10-171-0/+5
* Display RTT (round trip time, ping) on client status textPerttu Ahola2011-10-173-2/+12
* Add some rendering statistics to profilerPerttu Ahola2011-10-172-0/+15
* Workaround for blocks having a huge amount of active objects; add log message...Perttu Ahola2011-10-171-17/+71
* Remove very floody log message of MobV2SAOPerttu Ahola2011-10-171-2/+0
* Improve active object handling log outputceleron552011-10-171-10/+39
* Fix partly double printed debug.txtceleron552011-10-172-10/+10
* Fix punching of oerkkisPerttu Ahola2011-10-172-3/+18
* Fix chest not working after walked away and came backPerttu Ahola2011-10-172-3/+19
* Improve inventory debug outputPerttu Ahola2011-10-172-42/+59
* Fix items showing up as sticks when placed in worldPerttu Ahola2011-10-171-43/+29
* Fix to-transparend conversion of backgrounds of sprite image files that don't...Perttu Ahola2011-10-161-12/+14
* Some more profiler stuff to get the hang on what really uses CPUPerttu Ahola2011-10-165-24/+66
* Improve debug profiler usage for investigating CPU usage of serverPerttu Ahola2011-10-164-72/+97
* When granting or revoking privileges, notify the target player tooPerttu Ahola2011-10-163-2/+27
* Make dungeon masters not shoot the walls with no reasonPerttu Ahola2011-10-162-17/+24
* When player times out, log the action as a timeout rather than regular quittingPerttu Ahola2011-10-161-2/+3
* Check NULL pointer properly in some new code trying to log new stuffPerttu Ahola2011-10-161-1/+4
* Better player damage prevention when falling on unloaded blocks, not involvin...Perttu Ahola2011-10-163-27/+12
* Switch more stuff to use the logging thing and fix segfault on player leave f...Perttu Ahola2011-10-163-10/+13
* Fix map delete on windows (concatenate paths correctly with / or \ depending ...Perttu Ahola2011-10-168-33/+46
* Use the logger; also, default to not showing much crap in console. Use --info...Perttu Ahola2011-10-1616-646/+844
* Initially add small and tight logging facilityPerttu Ahola2011-10-163-0/+214
* Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...Perttu Ahola2011-10-165-0/+16
* Replace M_PI with PIPerttu Ahola2011-10-162-4/+4
* Fix some "Conditional jump or move depends on uninitialised value(s)" valgrin...Perttu Ahola2011-10-152-2/+4
* Resource file handling for exe icon for MinGWPerttu Ahola2011-10-151-2/+10
* Make view bobbing amount configurablePerttu Ahola2011-10-152-0/+2
* Make dungeon masters though and make oerkkis disappear when they get to you (...Perttu Ahola2011-10-156-18/+74
* strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h;...Perttu Ahola2011-10-153-11/+17
* Handle death and respawn betterPerttu Ahola2011-10-159-89/+476
* Improve mobv2Perttu Ahola2011-10-1511-78/+221
* mobv2Perttu Ahola2011-10-1527-2889/+1720
* Lock mutex when accessing m_env in Server::~ServerPerttu Ahola2011-10-141-11/+17
* In CMake scripts: New version number, fix MSVC stuffPerttu Ahola2011-10-141-1/+5
* Header file tweaking; mainly for speedPerttu Ahola2011-10-1237-946/+1198