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Server-optimized Minetest 5.6.0
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...
*
...Make the the server buildable again after the last commit
Perttu Ahola
2011-10-18
1
-3
/
+4
*
Improve rendering and fix tiling in mesh generation
Perttu Ahola
2011-10-18
5
-116
/
+167
*
Automate texture listing for texture atlas making
Perttu Ahola
2011-10-18
5
-45
/
+82
*
Fix client profiler print interval
Perttu Ahola
2011-10-18
1
-1
/
+1
*
Better handling of SendFailedException in Connection
Perttu Ahola
2011-10-18
3
-5
/
+8
*
Fix object duplication bug
Perttu Ahola
2011-10-18
1
-10
/
+49
*
Make active_block_range default to 2
Perttu Ahola
2011-10-18
1
-1
/
+1
*
Fix possible NULL pointer access in MobV2CAO
Perttu Ahola
2011-10-18
1
-0
/
+2
*
Add /clearobjects
Perttu Ahola
2011-10-18
7
-166
/
+185
*
Made a scheme to get rid of the objects in the worst object flooded blocks
Perttu Ahola
2011-10-17
1
-7
/
+13
*
Modify default active block range
Perttu Ahola
2011-10-17
1
-1
/
+1
*
F2 toggles profiler display in client
Perttu Ahola
2011-10-17
2
-7
/
+33
*
Attempt to fix objects getting multiplicated by objects getting deactivated i...
Perttu Ahola
2011-10-17
1
-26
/
+18
*
Add a log message to SEnv and make it load objects if there are < 51 of them,...
Perttu Ahola
2011-10-17
1
-1
/
+11
*
Catch SendFailedException when replying back in Connection::Receive()
Perttu Ahola
2011-10-17
1
-0
/
+5
*
Display RTT (round trip time, ping) on client status text
Perttu Ahola
2011-10-17
3
-2
/
+12
*
Add some rendering statistics to profiler
Perttu Ahola
2011-10-17
2
-0
/
+15
*
Workaround for blocks having a huge amount of active objects; add log message...
Perttu Ahola
2011-10-17
1
-17
/
+71
*
Remove very floody log message of MobV2SAO
Perttu Ahola
2011-10-17
1
-2
/
+0
*
Improve active object handling log output
celeron55
2011-10-17
1
-10
/
+39
*
Fix partly double printed debug.txt
celeron55
2011-10-17
2
-10
/
+10
*
Fix punching of oerkkis
Perttu Ahola
2011-10-17
2
-3
/
+18
*
Fix chest not working after walked away and came back
Perttu Ahola
2011-10-17
2
-3
/
+19
*
Improve inventory debug output
Perttu Ahola
2011-10-17
2
-42
/
+59
*
Fix items showing up as sticks when placed in world
Perttu Ahola
2011-10-17
1
-43
/
+29
*
Fix to-transparend conversion of backgrounds of sprite image files that don't...
Perttu Ahola
2011-10-16
1
-12
/
+14
*
Some more profiler stuff to get the hang on what really uses CPU
Perttu Ahola
2011-10-16
5
-24
/
+66
*
Improve debug profiler usage for investigating CPU usage of server
Perttu Ahola
2011-10-16
4
-72
/
+97
*
When granting or revoking privileges, notify the target player too
Perttu Ahola
2011-10-16
3
-2
/
+27
*
Make dungeon masters not shoot the walls with no reason
Perttu Ahola
2011-10-16
2
-17
/
+24
*
When player times out, log the action as a timeout rather than regular quitting
Perttu Ahola
2011-10-16
1
-2
/
+3
*
Check NULL pointer properly in some new code trying to log new stuff
Perttu Ahola
2011-10-16
1
-1
/
+4
*
Better player damage prevention when falling on unloaded blocks, not involvin...
Perttu Ahola
2011-10-16
3
-27
/
+12
*
Switch more stuff to use the logging thing and fix segfault on player leave f...
Perttu Ahola
2011-10-16
3
-10
/
+13
*
Fix map delete on windows (concatenate paths correctly with / or \ depending ...
Perttu Ahola
2011-10-16
8
-33
/
+46
*
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
16
-646
/
+844
*
Initially add small and tight logging facility
Perttu Ahola
2011-10-16
3
-0
/
+214
*
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...
Perttu Ahola
2011-10-16
5
-0
/
+16
*
Replace M_PI with PI
Perttu Ahola
2011-10-16
2
-4
/
+4
*
Fix some "Conditional jump or move depends on uninitialised value(s)" valgrin...
Perttu Ahola
2011-10-15
2
-2
/
+4
*
Resource file handling for exe icon for MinGW
Perttu Ahola
2011-10-15
1
-2
/
+10
*
Make view bobbing amount configurable
Perttu Ahola
2011-10-15
2
-0
/
+2
*
Make dungeon masters though and make oerkkis disappear when they get to you (...
Perttu Ahola
2011-10-15
6
-18
/
+74
*
strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h;...
Perttu Ahola
2011-10-15
3
-11
/
+17
*
Handle death and respawn better
Perttu Ahola
2011-10-15
9
-89
/
+476
*
Improve mobv2
Perttu Ahola
2011-10-15
11
-78
/
+221
*
mobv2
Perttu Ahola
2011-10-15
27
-2889
/
+1720
*
Lock mutex when accessing m_env in Server::~Server
Perttu Ahola
2011-10-14
1
-11
/
+17
*
In CMake scripts: New version number, fix MSVC stuff
Perttu Ahola
2011-10-14
1
-1
/
+5
*
Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
37
-946
/
+1198
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