Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola | 2011-05-22 | 14 | -378/+843 | |
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* | Fixed a small memory leak in ServerEnvironment and cleaned the code a bit | Perttu Ahola | 2011-05-21 | 2 | -218/+282 | |
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* | fixed a small memory leak in game.cpp | Perttu Ahola | 2011-05-21 | 1 | -0/+5 | |
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* | fixed a small memory leak in mapnode.cpp | Perttu Ahola | 2011-05-21 | 1 | -0/+2 | |
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* | added a delay to menu loop | Perttu Ahola | 2011-05-21 | 1 | -0/+4 | |
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* | Cleaned networking code a bit (had this one on the to-do list for like 4 ↵ | Perttu Ahola | 2011-05-21 | 4 | -45/+45 | |
| | | | | months already) | |||||
* | All textures are are now searched first from the directory specified by the ↵ | Perttu Ahola | 2011-05-21 | 12 | -190/+108 | |
| | | | | texture_path setting. | |||||
* | Merge: New map directory structure and player passwords | Perttu Ahola | 2011-05-21 | 21 | -82/+680 | |
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| * | Passwords - a few corrections to the previous commit | Ciaran Gultnieks | 2011-05-20 | 4 | -5/+38 | |
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| * | Passwords - password entry at main menu, stored and checked by server | Ciaran Gultnieks | 2011-05-20 | 17 | -34/+534 | |
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| * | Don't say 'Creating server and client' if the server is remote, so not being ↵ | Ciaran Gultnieks | 2011-05-19 | 1 | -1/+2 | |
| | | | | | | | | created | |||||
| * | New map directory structure that avoids map size being limited by filesystem | Ciaran Gultnieks | 2011-05-18 | 4 | -47/+111 | |
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* | | change default sneak key from RSHIFT to LSHIFT | Perttu Ahola | 2011-05-19 | 1 | -1/+1 | |
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* | | Moved the temporary mapgen test files and added a modified map.cpp too... ↵ | Perttu Ahola | 2011-05-19 | 2 | -518/+0 | |
| | | | | | | | | | | | | | | | | These are probably useful in the next mapgen update and shouldn't be lost. --HG-- rename : src/noise.cpp.new => misc/noise.cpp rename : src/noise.h.new => misc/noise.h | |||||
* | | Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they ↵ | Perttu Ahola | 2011-05-19 | 2 | -0/+518 | |
| | | | | | | | | won't be accidentally lost. These are useful for upcoming mapgen updates. | |||||
* | | put the wstring stoi too in the ignore-on-vc2010 #if | Perttu Ahola | 2011-05-19 | 1 | -5/+5 | |
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* | | (hopefully) fixed stoi/stof compile problems on vc2010 | Perttu Ahola | 2011-05-18 | 1 | -5/+11 | |
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* | | small comment update | Perttu Ahola | 2011-05-18 | 1 | -0/+2 | |
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* | | merged fix to readlink ignored return value warning | Perttu Ahola | 2011-05-17 | 1 | -2/+2 | |
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| * | Get rid of ignored return value warning | Ciaran Gultnieks | 2011-05-16 | 1 | -2/+2 | |
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* | | merged CiaranG's stuff again: auto-admin powers to local user, DSTACK macro ↵ | Perttu Ahola | 2011-05-16 | 6 | -21/+36 | |
|\| | | | | | | | -Wformat warnings | |||||
| * | Get rid of all the string format warnings caused by the DSTACK macro | Ciaran Gultnieks | 2011-05-16 | 3 | -10/+13 | |
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| * | Restored the auto-admin powers of the local user (via name= in the config) | Ciaran Gultnieks | 2011-05-16 | 3 | -11/+23 | |
| | | | | | | | | | | --HG-- extra : rebase_source : a35aa0d978990c28fa4fc158ce47d1f4aa967c04 | |||||
* | | added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 ↵ | Perttu Ahola | 2011-05-16 | 1 | -0/+2 | |
|/ | | | | which only slows down development with no effect on security or anything. | |||||
* | Fixed two compiler warnings | Perttu Ahola | 2011-05-16 | 2 | -3/+3 | |
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* | merged CiaranG's changes (player privileges) | Perttu Ahola | 2011-05-16 | 8 | -71/+457 | |
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| * | Server commands without classes | Ciaran Gultnieks | 2011-05-16 | 3 | -91/+71 | |
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| * | Privileges to/from string conversion functions standalone, not static members | Ciaran Gultnieks | 2011-05-16 | 3 | -52/+62 | |
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| * | Better synchronisation of build/mine attempts when the player isn't allowed to | Ciaran Gultnieks | 2011-05-16 | 1 | -3/+6 | |
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| * | Allow "all" to be specified in player config file for privileges | Ciaran Gultnieks | 2011-05-16 | 1 | -1/+10 | |
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| * | Improved server commands and added player permissions. | Ciaran Gultnieks | 2011-05-16 | 8 | -70/+454 | |
| | | | | | | | | | | --HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216 | |||||
* | | fixed an "unused variable" warning | Perttu Ahola | 2011-05-15 | 1 | -1/+1 | |
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* | | added missing #ifndef KEYCODE_HEADER to keycode.h | Perttu Ahola | 2011-05-15 | 1 | -0/+4 | |
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* | removed a leftover debug print | Perttu Ahola | 2011-05-14 | 1 | -2/+2 | |
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* | removed unnecessary comment | Perttu Ahola | 2011-05-14 | 1 | -2/+0 | |
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* | Added key configuration in the configuration file. | Perttu Ahola | 2011-05-14 | 7 | -25/+267 | |
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* | merged CiaranG's changes: the glass block | Perttu Ahola | 2011-05-09 | 7 | -1/+100 | |
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| * | Added glass, with rendering and furnace support. | Ciaran Gultnieks | 2011-05-09 | 7 | -1/+100 | |
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* | | Removed a single outdated comment in client.cpp | Perttu Ahola | 2011-05-09 | 1 | -2/+0 | |
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* | | Fixed viewing range stuff a bit (now it works better with very low ranges) | Perttu Ahola | 2011-05-06 | 2 | -16/+44 | |
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* | Fixed a temporary solution of server shutting down to an assert(0) when a ↵ | Perttu Ahola | 2011-05-03 | 2 | -4/+14 | |
| | | | | too large block metadata is sent to an old client | |||||
* | Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand | Perttu Ahola | 2011-05-03 | 2 | -6/+8 | |
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* | comment update | Perttu Ahola | 2011-05-03 | 1 | -59/+0 | |
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* | random comment updates | Perttu Ahola | 2011-04-30 | 11 | -13/+19 | |
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* | added cobblestone to the texture atlas | Perttu Ahola | 2011-04-29 | 2 | -0/+2 | |
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* | made proper skyboxes for dawn/evening and night | Perttu Ahola | 2011-04-29 | 2 | -10/+59 | |
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* | Tweaked clouds a bit | Perttu Ahola | 2011-04-29 | 2 | -6/+6 | |
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* | added simple skybox | Perttu Ahola | 2011-04-29 | 1 | -8/+10 | |
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* | added clouds | Perttu Ahola | 2011-04-29 | 4 | -9/+267 | |
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* | Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not ↵ | Perttu Ahola | 2011-04-29 | 2 | -2/+76 | |
| | | | | found" style debug messages on the server when a player has quit. |