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Server-optimized Minetest 5.6.0
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Age
Files
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...
*
Fix crash when attached object no longer exists
Rogier
2016-11-13
1
-2
/
+3
*
Add control information to player interacts (#4685)
raymoo
2016-11-12
4
-49
/
+76
*
Halo: Highlight selected face
RealBadAngel
2016-11-12
5
-2
/
+39
*
Fixed tooltips not resizing with \n (#4766)
lisacvuk
2016-11-11
1
-1
/
+1
*
Fix incorrect distance computation for visible blocks (#4765)
Rogier-5
2016-11-11
2
-8
/
+9
*
Fix mob deserialization errors in the client (#4743)
Rogier-5
2016-11-10
1
-16
/
+32
*
Occlusion culling: Add comments, minor code improvements
paramat
2016-11-09
1
-4
/
+9
*
Sky: Draw bottom of the sky box in 'cloudy fog color'
Lars Hofhansl
2016-11-08
1
-0
/
+8
*
Retrieve mapblocks from the server in a sphere, not a cube
Lars Hofhansl
2016-11-08
1
-1
/
+2
*
Occlusion culling: Fix 'end offset' distance, half this for centre point
Lars Hofhansl
2016-11-08
1
-2
/
+3
*
Don't use reduced vertical limits for mapblock send and generation
Lars Hofhansl
2016-11-07
1
-10
/
+0
*
Windows: Add manifest file and set "High DPI Aware" true
adrido
2016-11-07
1
-1
/
+2
*
MSVC: Generate debug information for release builds (#4674)
SmallJoker
2016-11-06
1
-2
/
+2
*
PlayerSAO saving fix (#4734)
Ner'zhul
2016-11-05
4
-17
/
+20
*
Fix memory leak in ::safeLoadFile (#4730)
Zeno-
2016-11-05
1
-0
/
+3
*
Remove unused shader matrices. (#4723)
lhofhansl
2016-11-04
1
-16
/
+0
*
Cycle directly to nothing shown instead of showing the profiler graph again
lhofhansl
2016-11-04
1
-1
/
+1
*
Add debug priv, and allow player to display the scene as wire-frame. (#4709)
lhofhansl
2016-11-04
3
-9
/
+25
*
Add minetest.get_server_uptime() function to Lua API (#4702)
Brandon
2016-11-02
3
-0
/
+14
*
Add version API
ShadowNinja
2016-10-31
4
-11
/
+32
*
Lua voxelmanip: Add optional buffer param for 'get param2 data'
paramat
2016-10-31
1
-1
/
+7
*
Optionally disable optimization that causes underwater and cave rendering gli...
lhofhansl
2016-10-30
2
-1
/
+4
*
Fix overloading problems mentioned by clang
Loic Blot
2016-10-30
6
-34
/
+39
*
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-30
18
-335
/
+353
*
Rename testsounds/ directory to sounds/ (#1984)
Hugo Locurcio
2016-10-30
1
-1
/
+1
*
Add missing keyname_to_keycode function (needed on Android)
sfan5
2016-10-28
1
-0
/
+5
*
Add unittests to test player saving/loading (#4679)
Ner'zhul
2016-10-27
2
-0
/
+82
*
Cleanup
Dániel Juhász
2016-10-27
2
-27
/
+23
*
Use node lighting for liquid spreading
Dániel Juhász
2016-10-27
3
-121
/
+144
*
Improved lighting
Dániel Juhász
2016-10-27
6
-443
/
+643
*
Adding LuaError on attempt to assign vectors with values out of range
Foghrye4
2016-10-25
2
-2
/
+14
*
ParticleSpawner: fix offset being added twice
Gael-de-Sailly
2016-10-25
1
-2
/
+1
*
Windows: dont link to libraries that are already linked by cmake
adrido
2016-10-25
1
-9
/
+2
*
Damage flash: Reduce maximum alpha. Avoid fade overload
paramat
2016-10-21
1
-8
/
+5
*
Changes to static object storage limit and error message
paramat
2016-10-20
2
-8
/
+8
*
Fix crash on attaching player to entity
Foghrye4
2016-10-19
2
-22
/
+23
*
Revert changes to toggleNoClip and toggleFreeMove
Lars Hofhansl
2016-10-17
1
-8
/
+8
*
Don't use day light sky unless noclip and free_move are enabled
Lars Hofhansl
2016-10-17
1
-5
/
+18
*
Enable mod security by default
ShadowNinja
2016-10-16
1
-1
/
+1
*
Emergeblocks: Fix occasional crash
Rogier
2016-10-16
2
-1
/
+7
*
Use range-based fog instead of z-plane based.
Lars Hofhansl
2016-10-13
1
-1
/
+1
*
Attached particle spawners
raymoo
2016-10-13
12
-37
/
+130
*
Don't use unordered maps for ProfilerGraph (fixes flickering)
sfan5
2016-10-12
1
-4
/
+6
*
Disable cmake message concerning WIN32 on non-windows systems
Rogier
2016-10-11
1
-1
/
+1
*
A little cleanup since previous commit
Loic Blot
2016-10-09
1
-4
/
+1
*
Environment cleanup
Loic Blot
2016-10-09
8
-162
/
+97
*
Remove unused parameter of GUIVolumeChange
Rui
2016-10-09
3
-50
/
+37
*
Move RemotePlayer code to its own cpp/header
Loic Blot
2016-10-08
15
-370
/
+423
*
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...
Loic Blot
2016-10-08
9
-292
/
+255
*
Optimize ClientIface::getPlayerNames(): return const ref instead a copy of al...
Loic Blot
2016-10-08
3
-10
/
+4
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