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* | NodeDefManager: Improve const-correctness of interfaces | kwolekr | 2015-05-05 | 3 | -48/+46 | |
| | | | | | | - Add ability to explicitly reset NodeResolve state (useful for unittesting) - Remove non-essential NodeResolve methods modifying state from INodeDefManager - Add const qualifier to NodeDefManager and ContentFeatures serialize | |||||
* | Add core.find_nodes_with_meta() script API | kwolekr | 2015-05-05 | 6 | -20/+87 | |
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* | Tests: Add NodeResolver unittests | kwolekr | 2015-05-05 | 7 | -25/+348 | |
| | | | | | | Minor misc. NodeResolver cleanups Prefix faux content type constants for testing with t_ to avoid confusion or name collisions | |||||
* | Make Git version detection use VERSION_STRING instead of tags | ShadowNinja | 2015-05-05 | 1 | -1/+1 | |
| | | | | | | | | | | This fixes the problem where 0.4.12-dev versions were erroneously shown as 0.4.11-dev because the tag was added on a separate branch. It also fixes a similar issue when builders didn't fetch new tags when updating. This also removes the number-of-commits-since-tag field, since it's incompatible with this. Said field doesn't seem to be useful anyway if you have the commit hash. | |||||
* | Fix GCC compiler warning | ShadowNinja | 2015-05-04 | 1 | -2/+2 | |
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* | Stop NetworkPacket methods from producing bloated packets | Jay Arndt | 2015-05-05 | 2 | -19/+7 | |
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* | Cache enable_3d_clouds flag | est31 | 2015-05-04 | 2 | -3/+5 | |
| | | | | Small improvement on clouds rendering performance | |||||
* | Clouds: Make cloud area radius settable in .conf | paramat | 2015-05-04 | 3 | -22/+25 | |
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* | Add a check for animation when getting an extruded mesh | Kevin Ott | 2015-05-04 | 2 | -5/+11 | |
| | | | | Fixes issue #2667 | |||||
* | Fix pathfinder to produce more useful paths | obneq | 2015-05-03 | 1 | -18/+7 | |
| | | | | | - Fix unintended negation of condition - Remove line_of_sight 'optimization' | |||||
* | Tests: Add ObjDef unittests | kwolekr | 2015-05-03 | 2 | -0/+108 | |
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* | ObjDefManager: Set replacement object's handle info after calling set() | kwolekr | 2015-05-03 | 2 | -3/+15 | |
| | | | | | Make gamedef optional when constructing an ObjDefManager Add note about object ownership | |||||
* | RotateAlongYAxis: For facedir case, return if param2 >= 4 | paramat | 2015-05-03 | 1 | -0/+3 | |
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* | Fix several MSVC issues numeric.h | SmallJoker | 2015-05-01 | 3 | -2/+16 | |
| | | | | | -> Round negative numbers correctly CMakeLists.txt -> Link Json with the static run-time library | |||||
* | Fix MSVC compatibility | kwolekr | 2015-04-29 | 3 | -20/+13 | |
| | | | | | | Make sure to include random unittests in android builds, too Use SWAP() macro Ensure that negative ranges are tested as well in random unittests | |||||
* | Tests: Add random unittests | kwolekr | 2015-04-29 | 3 | -1/+279 | |
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* | Revert the upper-case PROJECT_NAME nonsense that was part of #2402 | sfan5 | 2015-04-27 | 11 | -41/+42 | |
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* | Revert "Only lowercase project name at compile time" | sfan5 | 2015-04-27 | 4 | -11/+11 | |
| | | | | This reverts commit 3be9787e64362b8a5020746220c65abbe31f8097. | |||||
* | Noise: Fix PcgRandom::randNormalDist() when range contains negative numbers | kwolekr | 2015-04-27 | 1 | -1/+1 | |
| | | | | | This fixes an issue with erroneous float-to-int rounding that resulted in truncation toward 0, causing a biased distribution. | |||||
* | Replace PRNG assertions with PrngException | kwolekr | 2015-04-27 | 3 | -4/+13 | |
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* | Remove craftdef serialisation | est31 | 2015-04-26 | 2 | -177/+2 | |
| | | | | | It isn't needed anymore, sending ICraftDefManager over the network has been obsoleted by protocol version 7. | |||||
* | Craftdef refactor | est31 | 2015-04-26 | 1 | -268/+217 | |
| | | | | | Fix style, refactor assert, use '"' instead of "\"", replace code duplicating craftGetItemName, rename iterators. | |||||
* | Tests: Modularize unit testing | kwolekr | 2015-04-26 | 24 | -2501/+3386 | |
| | | | | | | Split unit tests into separate files under src/unittest/ Give better unittest diagnostics Clean up some code | |||||
* | Fix fast leaves with texture_clean_transparent enabled. | Aaron Suen | 2015-04-26 | 2 | -17/+37 | |
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* | Fix player pitch and yaw not being set properly | Kevin Ott | 2015-04-26 | 1 | -1/+1 | |
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* | Remove unused variable Client::m_active_blocks | nerzhul | 2015-04-24 | 1 | -1/+0 | |
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* | DecoSchematic: Fix missing trees in rough terrain | paramat | 2015-04-23 | 1 | -12/+9 | |
| | | | | | | Move place_on check to before place_center_x/y/z displacement of p Reduce displacement of p by place_center_x/y/z flags to correctly position schematics | |||||
* | Protocol 25: wstring -> string for custom access denial reasons | est31 | 2015-04-22 | 4 | -8/+6 | |
| | | | | Also fix std::logic_error when server::DenyAccess() is used with only two arguments. | |||||
* | Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da... | nerzhul | 2015-04-22 | 2 | -3/+4 | |
| | | | | but not rename the container. Approved-By est31 | |||||
* | Fix crash on startup (Windows) | SmallJoker | 2015-04-22 | 1 | -9/+6 | |
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* | Only lowercase project name at compile time | ShadowNinja | 2015-04-21 | 4 | -11/+11 | |
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* | Revert "m_active_object_messages is used like a queue. Use std::queue ↵ | kwolekr | 2015-04-21 | 2 | -6/+5 | |
| | | | | | | | | instead of std::list. Also rename to m_active_object_messages_queue" This reverts commit 972d17baea81ffe6d508b291ef97207a4822e1da. The commit being reverted was unauthorized. There had been no discussion, review, or sign-off prior to submittal to upstream. | |||||
* | m_active_object_messages is used like a queue. Use std::queue instead of ↵ | Loic Blot | 2015-04-21 | 2 | -5/+6 | |
| | | | | std::list. Also rename to m_active_object_messages_queue | |||||
* | Noise: Add noise unittests | kwolekr | 2015-04-21 | 2 | -16/+273 | |
| | | | | | Fix buffer size calculation for lacunarity < 1.0 Add guard against absurd noise parameters | |||||
* | Fix sign-compare compiler warnings in mg_ore.cpp | ShadowNinja | 2015-04-20 | 1 | -4/+4 | |
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* | Fix mod store rating | ShadowNinja | 2015-04-20 | 1 | -12/+4 | |
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* | Ore: Add biomes parameter | kwolekr | 2015-04-20 | 3 | -23/+65 | |
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* | Fix build on OS X (Thanks neoascetic) | kwolekr | 2015-04-20 | 1 | -1/+2 | |
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* | Add 'persistence' alias for Lua noiseparams and validate more vector parameters | kwolekr | 2015-04-19 | 4 | -14/+74 | |
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* | Noise: Correct noise objects created with invalid dimensions | kwolekr | 2015-04-19 | 1 | -0/+7 | |
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* | Porting: Refactor initalizePaths() | kwolekr | 2015-04-19 | 3 | -184/+294 | |
| | | | | | Add support for Solaris and HP-UX Search additional potential procfs locations for current executable | |||||
* | Disable connection timeout for singleplayer and server tabs | est31 | 2015-04-19 | 1 | -1/+2 | |
| | | | | In worlds with many mods we can easily reach timeout, waiting for the server to start. | |||||
* | Biome API: Add biome-specific river water | paramat | 2015-04-19 | 3 | -19/+23 | |
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* | fix infinite spawners | obneq | 2015-04-18 | 1 | -1/+2 | |
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* | Schematics: Fix core.schematic_create() | kwolekr | 2015-04-17 | 1 | -0/+1 | |
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* | 10s timeout when connecting to server | SmallJoker | 2015-04-17 | 1 | -2/+13 | |
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* | Fix build since: "Remove referenced schematics from Decorations on clear" | est31 | 2015-04-17 | 1 | -1/+2 | |
| | | | | | | Fixes build, which has been broken for all platforms (except BSD?) since grandparent 406d9ba87b9f6e57b86c6282bf157e3341aa195c. Thanks to @SmallJoker for pointing out a solution. | |||||
* | Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety | kwolekr | 2015-04-17 | 2 | -18/+18 | |
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* | Schematics: Remove referenced schematics from Decorations on clear | kwolekr | 2015-04-17 | 6 | -38/+67 | |
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* | Refactor around translatePassword | est31 | 2015-04-17 | 8 | -22/+24 | |
| | | | | | | | Change types for passed password from wstring to string, which removes converting back and forth in most cases. Move the narrow_to_wide conversion, where its neccessary, closer to irrlicht. Remove trailing spaces in guiPasswordChange.cpp. Make parameters for translatePassword passed as const reference. |