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* Biomes: Remove referenced biomes from Decorations on clearkwolekr2015-04-166-17/+36
* Fix path detection with --std= parameterest312015-04-171-2/+2
* Fix build for < C++11 since last commitest312015-04-171-1/+1
* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-1616-431/+457
* Use std::vector instead of std::set for Environment::getObjectsInsideRadiusLoic Blot2015-04-164-9/+9
* Mgv5: Fix above/below ground spawn when water level is alteredparamat2015-04-161-1/+1
* Mgv5/v7: Add check for water for deciding biome node stabilityparamat2015-04-162-2/+2
* Defaultsettings: Add dungeons and jungles flags. Update conf.exampleparamat2015-04-141-1/+2
* Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr2015-04-134-89/+245
* Mgv6: Fix taiga, allow pine tree spawning on snowblocksparamat2015-04-121-3/+4
* Mgv6: Add optional snow biomesparamat2015-04-122-107/+190
* Fix a rare crash case un SendPlayerHPNer'zhul2015-04-111-1/+5
* Document for api functions that rely on current_modname, that it doesn't work...est312015-04-081-0/+1
* Link against shlwapi.lib and unify linker input sources for Windowskwolekr2015-04-082-9/+8
* Fix freetype detectionDmitry Marakasov2015-04-081-16/+23
* Schematics: Prepend mod path to relative schematic filepathskwolekr2015-04-085-48/+91
* TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable messageLoic Blot2015-04-071-1/+1
* Fix missing SQLite3 statement pointer initializationShadowNinja2015-04-071-1/+3
* Cavegen: Remove now unnecessary checks for water, lava, iceparamat2015-04-073-39/+39
* Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY renameest312015-04-072-3/+3
* Change screenshot filename to one likely to work on all modern filesystemsCraig Robbins2015-04-061-2/+2
* TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError except...Loic Blot2015-04-052-17/+22
* craftdef.cpp: Return 0 after assert to make Clang happyLoic Blot2015-04-051-0/+4
* Fix uninitialized variabled in ConnectionEventLoic Blot2015-04-051-1/+2
* Crafting speedupest312015-04-053-88/+349
* Remove errorstream logging on password changeest312015-04-031-1/+0
* Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoin...Loic Blot2015-04-032-25/+17
* Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler ...Loic Blot2015-04-033-15/+24
* Fix crash caused by null texture in GUI formspec/HUD.Aaron Suen2015-04-021-1/+6
* Fix MSVC error caused by ed10005SmallJoker2015-04-021-0/+1
* Treegen: Add pine tree. Force place trunksparamat2015-04-012-266/+495
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-0171-193/+118
* NetworkPacket: reading outside packet is now clearer.Loic Blot2015-04-012-38/+31
* Fix some minor details from 6d61375kwolekr2015-04-013-28/+35
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-0118-102/+509
* Fix usage of destroyed mutexkwolekr2015-03-312-80/+85
* Fix set_bitskwolekr2015-03-311-1/+1
* ObjDefManager, Mapgen SAPI: Huge refactoringkwolekr2015-03-317-165/+311
* Fix use of unitialized variable in gettext.cppCraig Robbins2015-03-311-3/+3
* Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.Loic Blot2015-03-319-98/+104
* RunCommandQueues: little optimizationLoic Blot2015-03-311-6/+9
* Typo in getOutgoingSequenceNumber => successfull to successfulLoic Blot2015-03-311-3/+3
* Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...Aaron Suen2015-03-3111-78/+78
* Change format of screenshot namesCraig Robbins2015-03-312-16/+40
* GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-3115-201/+344
* Use Buffer not SharedBuffer in NetworkPacket::oldForgePacketLoic Blot2015-03-301-1/+1
* On Android enable always fastCraig Robbins2015-03-301-11/+29
* Fix Android build-related bugsCraig Robbins2015-03-291-16/+9
* Make sure g_timegetter is initalised before running speedtestsCraig Robbins2015-03-291-3/+3
* Fix typoCraig Robbins2015-03-291-1/+1