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Server-optimized Minetest 5.6.0
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Age
Files
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*
Organize builtin into subdirectories
ShadowNinja
2014-05-07
12
-90
/
+77
*
Add write_json() to the async API
ShadowNinja
2014-05-07
1
-0
/
+1
*
Add a limit to node meta data resolving recursion
ShadowNinja
2014-05-07
2
-22
/
+35
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
11
-36
/
+138
*
Move message about missing normal maps to infostream instead of errorstream.
RealBadAngel
2014-05-05
1
-5
/
+11
*
Bugfix: make waypoints respect camera offset
RealBadAngel
2014-05-05
3
-4
/
+6
*
Fix numeric underflow on calculating window size adjustment
sapier
2014-05-04
2
-2
/
+2
*
Fix player:set_animation() in third person view
BlockMen
2014-05-03
1
-18
/
+20
*
Add hack to avoid 2s startup delay on local games
sapier
2014-05-02
1
-13
/
+16
*
Add proper lua api deprecated handling
sapier
2014-04-29
9
-3
/
+69
*
Add download rate to media progress bar (non http mode only!)
sapier
2014-04-29
7
-130
/
+281
*
Make debug text adjust it's border to the screensize and fix a border update bug
ShadowNinja
2014-04-27
1
-5
/
+24
*
Fix rounding issue of hud dpi on some machines
sapier
2014-04-27
1
-2
/
+2
*
Fix code style of async API
ShadowNinja
2014-04-27
7
-110
/
+129
*
Remove dependency on marshal and many other async changes
ShadowNinja
2014-04-27
14
-1208
/
+529
*
Only push the Lua error handler once
ShadowNinja
2014-04-27
9
-279
/
+154
*
Add support for dpi based HUD scaling
sapier
2014-04-27
11
-149
/
+251
*
Client: Don't crash if trying to draw too many items from inventory in HUD
Perttu Ahola
2014-04-27
1
-1
/
+1
*
Fix directional fog color in front view
BlockMen
2014-04-25
1
-2
/
+6
*
Fix lost pause support in singleplayer
sapier
2014-04-24
1
-0
/
+4
*
Fix argument type of the RaiseException() function
FessWolf
2014-04-23
1
-1
/
+1
*
Revert binary database block position encoding
ShadowNinja
2014-04-23
2
-10
/
+31
*
Fixed wrong node texture rotation for facedirs 5 and 7
MetaDucky
2014-04-23
1
-2
/
+2
*
Fix formspec replacement handling for in game formspecs
sapier
2014-04-22
4
-123
/
+125
*
make formspec textarea wordwrap
RealBadAngel
2014-04-22
1
-0
/
+1
*
Add missing ip address to player join log entry
sapier
2014-04-21
1
-2
/
+3
*
Textureable sun and moon.
RealBadAngel
2014-04-21
2
-104
/
+192
*
Fix red background missing in deathscreen
sapier
2014-04-21
1
-0
/
+1
*
Fix chat console not working anymore
sapier
2014-04-20
1
-2
/
+1
*
Fix macro ARRAYSIZE name collision on windows
sapier
2014-04-20
1
-2
/
+2
*
Reduce log level for incoming crap packets
sapier
2014-04-19
2
-3
/
+9
*
Fix win32 build (typo in jthread lock cleanup)
sapier
2014-04-19
1
-0
/
+1
*
Replace deathscreen by formspec variant
sapier
2014-04-19
4
-285
/
+35
*
Bunch of small fixes (coding style, very unlikely errors, warning messages)
sapier
2014-04-19
9
-34
/
+51
*
Use narrow_to_wide in gettext instead of os dependent conversion fct
sapier
2014-04-19
1
-1
/
+8
*
jthread remove locks that aren't absolutely required
sapier
2014-04-19
3
-109
/
+39
*
Add support for threadnames on BSD, Windows (MSVC-only), and OSX
ShadowNinja
2014-04-19
1
-15
/
+41
*
Fix warnings
proller
2014-04-19
3
-3
/
+1
*
Remove liquid_finite and weather
proller
2014-04-18
15
-812
/
+8
*
Add redis database backend
Sfan5
2014-04-16
7
-1
/
+322
*
Use bit shifts rather than multiplication in block position encoding
ShadowNinja
2014-04-15
1
-3
/
+3
*
Use binary operators rather than "Python modulo" in decoding block positions
ShadowNinja
2014-04-15
2
-23
/
+19
*
Fix all warnings reported by clang
Sfan5
2014-04-15
27
-63
/
+49
*
Fix problem with newer MinGW runtimes
Sfan5
2014-04-14
2
-4
/
+10
*
Reorder initialization of member variables to make GCC happy
ShadowNinja
2014-04-13
1
-5
/
+5
*
Use integers instead of float values
BlockMen
2014-04-12
9
-42
/
+71
*
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
15
-13
/
+105
*
Add third person view
BlockMen
2014-04-12
17
-22
/
+263
*
Fix write and read S32 vectors
BlockMen
2014-04-12
1
-2
/
+15
*
Fix MSVC build
BlockMen
2014-04-12
1
-1
/
+1
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