index
:
hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
Test_User
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Add new Mapgen V7 floatland implementation (#9296)
Paramat
2020-05-14
2
-11
/
+112
*
network: Replace a fatal_error with just error logging
sfan5
2020-05-14
1
-5
/
+3
*
CSM: Bugfixes to camera:get_pos() and camera:get_fov()
sfan5
2020-05-14
3
-32
/
+45
*
Collision detection - #9343 follow-up (#9764)
TheTermos
2020-05-14
1
-52
/
+69
*
Add chat_log_level setting (#9223)
SmallJoker
2020-05-14
4
-51
/
+92
*
Damage texture modifier (#9833)
Lars Müller
2020-05-11
4
-9
/
+15
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
10
-31
/
+113
*
Color gradient for default and 'regular' type sky (#9502)
TheTermos
2020-05-09
2
-31
/
+6
*
Always use same default tabheader height (#9319)
Paul Ouellette
2020-05-09
1
-1
/
+4
*
Server class code cleanups (#9769)
Loïc Blot
2020-05-07
12
-207
/
+312
*
Fix Server triggering wrong errors if environment init fails
sfan5
2020-05-07
2
-0
/
+8
*
Get rid of non-ascii characters in the debug display code (#8821)
Jozef Behran
2020-05-06
1
-2
/
+2
*
FormSpec: Add universal style selector `*` (#9718)
v-rob
2020-05-06
1
-4
/
+16
*
Android: porting_android.cpp refactoring (#9687)
Maksim
2020-05-06
2
-87
/
+62
*
Expose collided objects in moveresult
sfan5
2020-05-06
3
-14
/
+30
*
Fix crash when exiting server during running mapgen
sfan5
2020-05-05
1
-4
/
+4
*
Fix thread safety of PcgRandom use in BiomeGen
sfan5
2020-05-05
1
-4
/
+7
*
Fix remaining issues with mapgen scriptapi
sfan5
2020-05-05
7
-22
/
+26
*
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
sfan5
2020-05-05
27
-77
/
+225
*
Allow ObjDefManager instances to be cloned
sfan5
2020-05-05
13
-5
/
+370
*
Server: Improve some log messages (#9820)
sfan5
2020-05-05
2
-12
/
+10
*
Fix broken client if openal cannot be opened (#9804)
Loïc Blot
2020-05-05
4
-12
/
+29
*
Sky API: Rename *_tint to fog_*_tint for consistency
SmallJoker
2020-05-05
8
-38
/
+38
*
Rename moveresult speed to velocity
SmallJoker
2020-05-05
1
-2
/
+2
*
Change default keys for cam/minimap to C/V (#9779)
Wuzzy
2020-05-04
1
-2
/
+2
*
Add 'content_offset' and 'padding' style properties for buttons (#9661)
Hugues Ross
2020-05-02
3
-19
/
+81
*
Auto delete MetaData when = 0 (#8770)
Lejo
2020-05-02
1
-2
/
+6
*
set_fov: Add support for time-based transitions (#9705)
ANAND
2020-05-02
7
-29
/
+115
*
Allow connection info to be missing from minetest.get_player_information() (#...
sfan5
2020-05-01
2
-53
/
+55
*
Give the online lua mainmenu also the client_list and mods (#8691)
Lejo
2020-05-01
1
-25
/
+56
*
Fix gettext detection and locale building (#9772)
Juozas
2020-04-29
1
-3
/
+3
*
Add MetricsBackend with prometheus counter support
Loic Blot
2020-04-29
12
-21
/
+389
*
Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)
ANAND
2020-04-28
1
-1
/
+1
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
5
-9
/
+73
*
Remove /LTCG from when compiling with clang-cl (#9765)
k.h.lai
2020-04-27
1
-3
/
+6
*
Fix detection of in-place path_locale when RUN_IN_PLACE=0
sfan5
2020-04-27
2
-11
/
+14
*
Add STATIC_LOCALEDIR to BUILD_INFO and move it to version.cpp
sfan5
2020-04-27
2
-11
/
+13
*
Forbid object:attach(obj, ...) (#9762)
Loïc Blot
2020-04-27
1
-0
/
+5
*
Script: Enforce type checks if not nil (#9748)
SmallJoker
2020-04-27
4
-56
/
+72
*
Fix truncation warning for F1000_MIN, F1000_MAX
sfan5
2020-04-27
1
-2
/
+2
*
script: Put getGuiEngine() inside a client-only #ifdef
sfan5
2020-04-27
3
-2
/
+9
*
script: Fix add_entity returning unusable ref if object deleted in on_activate
sfan5
2020-04-27
1
-5
/
+5
*
Add PostgreSQL authentication backend (#9756)
Loïc Blot
2020-04-27
3
-0
/
+207
*
Remove unused lookup table from noise.cpp
sfan5
2020-04-26
1
-5
/
+0
*
Fix mapgen settings in minetest.conf being ignored (#9737)
sfan5
2020-04-26
1
-1
/
+10
*
Fix UpdateBonePosition() breaking animations (#9577)
theviper121
2020-04-26
1
-9
/
+39
*
Add `animated_image` to clickthrough elements (#9724)
v-rob
2020-04-25
1
-1
/
+3
*
mapblock_mesh: Optimize a few things (#9713)
sfan5
2020-04-25
1
-47
/
+44
*
Ensure game is shutdown if server throws exception (#9742)
Paul Ouellette
2020-04-25
1
-1
/
+1
*
Simplify how parseElement splits element string (#9726)
Pierre-Yves Rollo
2020-04-25
1
-16
/
+4
[prev]
[next]