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* "or" should be "||". Don't use "or", "and", etc.. It breaks build.Ilya Zhuravlev2013-01-041-1/+1
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* Implement textarea in formspec, a multiline input fieldJeija2013-01-041-33/+47
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* Fix typo doubletab -> doubletapPilzAdam2013-01-043-8/+8
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* Fixed content_abm aliasesdannydark2013-01-041-2/+2
| | | | | | | | | | Since commit 5a13c49492 when I'm in a new area of the world that hasn't yet been generated the debug log gets flooded with the following error: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "default:dirt_with_grass" at (729,1,-219) (block (45,0,-14)) This commit fixes that.
* Switch to fly mode if spacebar is doubleclickedPilzAdam2013-01-043-0/+56
| | | | Can be turned off in the key change GUI or in minetest.conf via doubletab_space
* Repeated right clicking when holding the right mouse buttonJeija2013-01-042-1/+9
| | | | Configure using repeat_rightclick_time in minetest.conf
* Adjust the maximum alpha of the red hurt screenPilzAdam2013-01-031-1/+1
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* Tilt camera on player damage (tweaked by PilzAdam)Jeija2013-01-033-2/+31
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* Change the nodenames for dirt -> grass and sapling -> tree abms to match the ↵PilzAdam2013-01-021-2/+2
| | | | mapgen aliases
* Replace constant red hurt screen with fade out redPilzAdam2013-01-021-10/+8
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* Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from ↵Perttu Ahola2013-01-023-27/+45
| | | | the C++ side with proper script-defined initialization/destruction
* Add InvRef:get_location()Perttu Ahola2013-01-021-0/+38
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* Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier2013-01-027-2/+126
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* Bugfixes to item_image formspec methodRealBadAngel2013-01-021-2/+24
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* Fixed compile issues on windowsdannydark2012-12-301-6/+8
| | | | With latest upstream L-Systems treegen.
* L-System treegenRealBadAngel2012-12-307-174/+635
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* Use aux1 to move fast when flyingPilzAdam2012-12-271-13/+22
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* Add selectionbox_color, crosshair_color, and crosshair_alpha optionsEsteban I. Ruiz Moreno2012-12-272-3/+17
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* Fix 'longjmp causes uninitialized stack frame' in cURLPilzAdam2012-12-261-0/+1
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* Initialize all member variables of LuaEntitySAOPerttu Ahola2012-12-231-0/+3
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* Fix keycodes (#325)Ilya Zhuravlev2012-12-231-1/+1
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* Fixed u64 ambiguous symbol errorDannyDark2012-12-201-0/+3
| | | | | Fixed the compiler not being able to determine which symbol it should use when compiling Minetest as 64bit with Irrlicht 1.8+
* Tweak CMake files for cURLsfan52012-12-181-1/+6
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* Fix falling damage when not flyingPilzAdam2012-12-171-1/+1
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* Make m_media_fetch_threads to contain MediaFetchThread* instead of ↵Ilya Zhuravlev2012-12-172-19/+21
| | | | MediaFetchThread
* Fix hypen used as minus sign (manpages), fix spelling error (server.cpp)Ilya Zhuravlev2012-12-171-1/+1
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* Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev2012-12-1610-48/+255
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* Dont sneak while flyingPilzAdam2012-12-111-2/+2
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* Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam2012-12-114-3/+27
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* Update GUI textsPerttu Ahola2012-12-063-20/+5
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* draw gui later. this fixes the hotbar disappearing while rendering to texture.Jürgen Doser2012-12-061-5/+6
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* fix screen flickering black when rendering to textureJürgen Doser2012-12-061-2/+2
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* Set proper field background colors in Irrlicht 1.8Perttu Ahola2012-12-061-1/+7
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* Raise default maximum render distance to 240Perttu Ahola2012-12-061-1/+1
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* Fix automagic render distance tunerPerttu Ahola2012-12-061-7/+5
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* Add #include guards to base64.hMatthew I2012-12-031-0/+5
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* Try to add a bit of topside brightness when not using shadersPerttu Ahola2012-12-021-0/+26
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* Default to preload_item_visuals=truePerttu Ahola2012-12-021-1/+1
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* Don't send player position from client to server if the player hasn't movedMirceaKitsune2012-12-024-3/+30
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* Smooth day-night transitionsPerttu Ahola2012-12-027-23/+87
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* Const-correct util/serialize.hPerttu Ahola2012-12-021-15/+15
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* Handle day-night transition in shader and make light sources brighter when ↵Perttu Ahola2012-12-025-40/+60
| | | | shaders are used
* Get rid of jordan4ibanez's insane digging animation speedPerttu Ahola2012-12-021-1/+1
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* Fix tile MaterialType to make sense and make lava surface be shader'd lower ↵Perttu Ahola2012-12-023-31/+54
| | | | like water
* Add enable_shaders to minetest.conf.examplePerttu Ahola2012-12-021-1/+1
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* Add checkboxes for shaders and on-demand item visual generationobneq2012-12-023-0/+36
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* Implement a global shader parameter passing system and useful shadersPerttu Ahola2012-12-024-9/+145
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* ShaderSource and silly example shadersKahrl2012-12-0211-2/+865
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* Add setting preload_item_visualsPerttu Ahola2012-12-022-0/+14
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* On-demand item meshes and texturesPerttu Ahola2012-12-028-201/+309
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