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* Modify some client log message levelsPerttu Ahola2012-12-021-8/+8
* New elements in formspec, item_image and item_image_button.RealBadAngel2012-12-012-5/+89
* Merge support for anaglyph stereoPilzAdam2012-12-012-0/+73
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| * Default anaglyph to 0.1MirceaKitsune2012-11-131-1/+1
| * Anaglyph stereo support, created by xyzMirceaKitsune2012-11-132-0/+73
* | Add the ability for client to check if image existsPerttu Ahola2012-11-302-0/+18
* | Make dragged itemstack following the mouse cursor much smootherJürgen Doser2012-11-303-15/+10
* | Ignore directories beginning with a "." when searching for modsMatthew I2012-11-301-0/+4
* | Run scriptapi_on_shutdown() thread-safely and remove some old crapPerttu Ahola2012-11-301-13/+10
* | Add shutdown hook interface to Lua APIMatthew I2012-11-303-0/+21
* | Add congestion control settings to minetest.confPerttu Ahola2012-11-293-12/+35
* | Full protocol 13 compatibility on server sidePerttu Ahola2012-11-294-38/+72
* | Make strict and non-strict protocol version checking to work more like expectedPerttu Ahola2012-11-292-14/+20
* | Allow server to accept protocol 13 clients altough they don't work too wellPerttu Ahola2012-11-291-1/+1
* | Ranged support of protocol version on server sidePerttu Ahola2012-11-294-14/+38
* | Support serialization of protocol 13 ContentFeaturesPerttu Ahola2012-11-293-120/+195
* | unit test: TestNodedefSerializationPerttu Ahola2012-11-291-0/+21
* | Modify new ObjectProperties format to such that 0.4.3 will eat itPerttu Ahola2012-11-291-56/+31
* | Fix Taoki's messed up generic object command idsPerttu Ahola2012-11-292-36/+35
* | Fix head shifting downards in glass, nodeboxes...Calinou2012-11-281-1/+1
* | Fix mesh glitches on MapBlock boundariesPerttu Ahola2012-11-271-2/+2
* | Fix forgotten material properties for meshes (also seems to have been forgott...MirceaKitsune2012-11-271-0/+10
* | Default server step to 0.1s and sync object/player update intervals to itPerttu Ahola2012-11-267-7/+27
* | Remove unnecessary util/serialize.h from content_mapblock.cppPerttu Ahola2012-11-261-1/+0
* | Const-correct SharedBuffer::SharedBuffer(const T *t, unsigned int size)Perttu Ahola2012-11-261-1/+1
* | Move util/serialize.h out from staticobject.h for smaller header dependenciesPerttu Ahola2012-11-267-69/+102
* | Move a function from clientserver.h to clientserver.cppPerttu Ahola2012-11-263-11/+36
* | Proper versioning of new network-serialized stuffPerttu Ahola2012-11-264-91/+193
* | New PROTOCOL_VERSION scheme (allow client to support a range of versions)Perttu Ahola2012-11-263-13/+32
* | Fix LuaEntitySAO::getClientInitializationData() and bump the related versionPerttu Ahola2012-11-262-4/+4
* | Update ContentFeatures serialization format now as PROTOCOL_VERSION was changedPerttu Ahola2012-11-251-4/+4
* | RealBadAngel's patch which allows the lua api to read pressed player keys. Th...MirceaKitsune2012-11-258-67/+159
* | A bunch of fixesMirceaKitsune2012-11-2512-152/+140
* | Allow Vanessa's texture filtering / mipmap patch to work on models, as well a...MirceaKitsune2012-11-252-20/+63
* | Fix more things I forgot for attached players. Such players will now properly...MirceaKitsune2012-11-253-10/+16
* | Update attachments at the ending of the addToScene function for parents. And ...MirceaKitsune2012-11-259-106/+169
* | Send animations, bone overrides and attachments in entity initialization. Cli...MirceaKitsune2012-11-258-116/+249
* | Enable client-side attachments, add detachment codeMirceaKitsune2012-11-253-77/+196
* | Fix some remaining issues with attachments, now they work. Tested with object...MirceaKitsune2012-11-254-44/+209
* | Complete the attachment framework.MirceaKitsune2012-11-256-145/+263
* | Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-2510-2/+180
* | Get the new animation framework properly workingMirceaKitsune2012-11-259-134/+137
* | Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune2012-11-258-47/+85
* | Allow the LUA API to set animations to meshes as well as the animation speed....MirceaKitsune2012-11-254-4/+123
* | Get the mesh working through the memory cache properly. Most credit goes to c...MirceaKitsune2012-11-253-13/+26
* | Add a subfolder for models and transfer models from server to clientMirceaKitsune2012-11-256-16/+43
* | Fix material properties and allow lighting. Models should now be affected by ...MirceaKitsune2012-11-251-0/+5
* | Properly read the mesh from LUA.MirceaKitsune2012-11-254-11/+25
* | 3D model support for players using Irrlicht. Also ready the basis for mesh su...MirceaKitsune2012-11-253-3/+51
* | Revert "Don't leak textures all over the place"Perttu Ahola2012-11-252-31/+12