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Server-optimized Minetest 5.6.0
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Age
Files
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...
*
Add missing ctime include (#6269)
adrido
2017-08-18
1
-0
/
+1
*
Modernize various files (src/k*, src/l*)
Loic Blot
2017-08-18
6
-32
/
+25
*
Modernize various files (part 2)
Loic Blot
2017-08-18
10
-152
/
+107
*
Modernize various files
Loic Blot
2017-08-18
12
-118
/
+100
*
Modernize src/c* src/d* and src/e* files (#6263)
Loïc Blot
2017-08-17
25
-343
/
+298
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
236
-1028
/
+288
*
clientobject, clouds, collision, clientsimpleobject: code modernization (#6260)
Loïc Blot
2017-08-17
6
-44
/
+41
*
Reduce dedicated server step to 0.09 (#6252)
Loïc Blot
2017-08-17
1
-1
/
+1
*
Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394b
Loic Blot
2017-08-17
1
-1
/
+1
*
clientmap, clientmedia: code modernization
Loic Blot
2017-08-17
5
-124
/
+70
*
l_server, clientenvironment, clientiface: code modernization
Loic Blot
2017-08-17
4
-58
/
+37
*
New lighting curve (#5279)
Vitaliy
2017-08-17
3
-41
/
+21
*
ClientInterface: add a function to verify (correctly) if user limit was reach...
Loïc Blot
2017-08-16
3
-7
/
+18
*
Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-16
51
-84
/
+94
*
client.cpp: modernize code
Loic Blot
2017-08-16
2
-74
/
+47
*
cavegen.cpp, chat.cpp: modernize code
Loic Blot
2017-08-16
3
-34
/
+20
*
Modernize client code (#6250)
Loïc Blot
2017-08-15
9
-113
/
+104
*
bab.cpp: code modernization
Loic Blot
2017-08-15
1
-11
/
+9
*
server.cpp: code modernization
Loic Blot
2017-08-15
2
-40
/
+31
*
Lint fix on localplayer.h
Loic Blot
2017-08-15
1
-2
/
+1
*
L-system: Fix leaves cutting through stems
Hybrid Dog
2017-08-14
1
-3
/
+6
*
Player::getSpeed/setSpeed use const refs
Loic Blot
2017-08-14
3
-4
/
+4
*
Player class: disable copy
Loic Blot
2017-08-14
1
-3
/
+3
*
Various server.cpp cleanups
Loic Blot
2017-08-14
1
-137
/
+93
*
Server::AsyncRunStep + Server::sendAddNode: modernize code
Loic Blot
2017-08-14
1
-61
/
+39
*
LocalPlayer::accelerateHorizontal: cleanups
Loic Blot
2017-08-13
1
-17
/
+17
*
Cleanup LocalPlayer::applyControl
Loic Blot
2017-08-13
2
-5
/
+4
*
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
3
-8
/
+25
*
Trigger on_rightclick regardless on the formspec meta field
SmallJoker
2017-08-13
1
-0
/
+5
*
Change “Use” key name to “Special”
TeTpaAka
2017-08-13
1
-2
/
+2
*
Full viewing range key message clarified
Fixer
2017-08-12
1
-2
/
+2
*
Remove cloud_height setting
Ben Deutsch
2017-08-12
5
-12
/
+7
*
Mgv5: Make spawn position search more reliable
paramat
2017-08-12
1
-14
/
+15
*
ServerEnvironment::step: modernize loops
Loic Blot
2017-08-11
2
-69
/
+28
*
Mgv7: Raise spawn point by 1 node for no mountain case
paramat
2017-08-09
1
-4
/
+5
*
Step height: Add as a player object property
paramat
2017-08-09
5
-3
/
+20
*
Key change menu: Expose more keys
Wuzzy
2017-08-09
1
-7
/
+25
*
Fix error not printed to console when no name is provided
Juozas
2017-08-09
1
-0
/
+1
*
Singleplayer: Pause game in the key change dialog
SmallJoker
2017-08-07
1
-0
/
+2
*
Start off newly generated worlds early at sunrise, 5:15am (#6211)
JRottm
2017-08-05
2
-5
/
+5
*
Add tiny Y offset in collisionMoveSimple() to tweak performance
Jens Rottmann
2017-08-05
1
-1
/
+1
*
Fix player coordinate rounding in collisionMoveSimple() (#6197)
Jens Rottmann
2017-08-05
1
-11
/
+16
*
Sort box corners correctly
Thomas--S
2017-08-04
1
-0
/
+1
*
Fix crash when using --go in command line
Juozas Pocius
2017-08-03
1
-1
/
+1
*
Dungeons: Use biome 'node_stone' if normal stone types not detected
paramat
2017-07-30
8
-22
/
+61
*
GenericCAO: Fix dark model below y = 0
paramat
2017-07-30
1
-1
/
+1
*
Darkness detection: Reduce chance of false positives darkening the skybox
Lars Hofhansl
2017-07-30
1
-3
/
+3
*
Make direct item selection keys freely bindable
Wuzzy
2017-07-30
5
-17
/
+66
*
Move the nametag back to the top of the player (#6179)
TeTpaAka
2017-07-29
3
-7
/
+18
*
Noise: Prevent unittest crash caused by division by zero
SmallJoker
2017-07-29
1
-1
/
+3
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