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* Various uninitialised variable fixesCraig Robbins2014-10-195-27/+27
* Move buttons upwards to accommodate for new configure keys button in theCraig Robbins2014-10-181-1/+2
* Add meshnode drawtype.RealBadAngel2014-10-1810-5/+361
* Make sure PRECISION_SECONDS corresponds to the integer 0Kahrl2014-10-091-1/+1
* Fix unit reported by TimeTaker (was always ms)Kahrl2014-10-091-2/+11
* Fix use of unitialized variables in mouse button handlingCraig Robbins2014-10-081-5/+8
* Add in-game key change menuMushiden2014-10-072-0/+25
* Fix object reference pushing functions when called from coroutinesShadowNinja2014-10-0710-45/+42
* Add [colorize modifierBlockMen2014-10-056-85/+120
* Fix special tile backspace cullingkwolekr2014-10-031-5/+6
* Bugfix: dont highlight (0,0,0) when theres no node pointed.RealBadAngel2014-10-031-2/+7
* Fix broken plantlike drawtype.RealBadAngel2014-10-031-5/+6
* Fix misc. style issueskwolekr2014-10-033-7/+14
* Clean up nodedef.cppkwolekr2014-10-031-540/+562
* Add optional framed glasslike drawtypeBlockMen2014-10-026-2/+21
* Make players check inventory modification properlyShadowNinja2014-10-016-9/+39
* Only set player dirty flag if values changeShadowNinja2014-10-011-4/+8
* Simplify player modification checksShadowNinja2014-10-017-48/+30
* Fix android build using hardcoded path for data instead of using the one fetc...sapier2014-10-012-3/+6
* Standardize tooltip row detectionBlockMen2014-09-282-8/+13
* Fix multilined description in tooltips (fixes #1688)BlockMen2014-09-281-4/+4
* Fix totally messed up 3d modes interlaced/topbottom/sidebysidesapier2014-09-251-7/+11
* Fix chat lines not word wrapped correctsapier2014-09-251-2/+10
* Fix command line parsingKahrl2014-09-221-1/+1
* Fix build with redisShadowNinja2014-09-211-0/+2
* Add firelike drawtypeTriBlade92014-09-215-1/+168
* Fix GCC reorder warningShadowNinja2014-09-211-2/+2
* Add inventory right click drag and dropsruz252014-09-212-4/+21
* Fix locking bugs and make inventory deserialization errors more specificShadowNinja2014-09-212-6/+11
* Split settings into seperate source and header filesShadowNinja2014-09-2126-937/+991
* Fix Settings lockingShadowNinja2014-09-211-13/+19
* Use const references for Settings methodsShadowNinja2014-09-213-78/+71
* Make getters of the Settings class constCraig Robbins2014-09-211-80/+37
* Allow taking screenshots of formspecs and move message to chatBlockMen2014-09-216-40/+53
* Add compression APIShadowNinja2014-09-204-7/+53
* Make config compatible with C++11donat_b2014-09-201-1/+1
* Use configured bind_address for HTTPFetchShadowNinja2014-09-182-1/+6
* Reduce indentation of HTTPFetchOngoingShadowNinja2014-09-188-312/+309
* Added configurable selectionbox width. Min width = 1, Max = 5TriBlade92014-09-192-1/+5
* Bugfix: don't highlight air nodes.RealBadAngel2014-09-181-34/+36
* Node highlighting.RealBadAngel2014-09-178-48/+165
* Fix typo in comment in chat.cppKahrl2014-09-141-1/+1
* Simplify and optimize schematic replacementsShadowNinja2014-09-111-27/+27
* Log unhandled exceptions in connectionthreads to errorstreamsapier2014-09-061-2/+2
* Fix access to invalid data on reception of packet with size 0sapier2014-09-061-1/+3
* Change screenshot colorformat properlyBlockMen2014-09-031-13/+20
* Don't save alpha channel in screenshots (fixes #1451)BlockMen2014-09-031-1/+1
* Add LuaVoxelManip methods: get_node_at() and set_node_at()kwolekr2014-09-013-6/+39
* Update Mapgen VoxelManipulator on buffer invalidationkwolekr2014-09-015-10/+73
* Save previously generated blocks on Mapgen blitbackkwolekr2014-09-011-1/+1