diff options
Diffstat (limited to '')
-rw-r--r-- | src/database/database-lmdb.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/database/database-lmdb.h b/src/database/database-lmdb.h new file mode 100644 index 000000000..12efc651c --- /dev/null +++ b/src/database/database-lmdb.h @@ -0,0 +1,64 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once + +#include <lmdb.h> + +#include <map> +#include <string> +#include "database.h" +#include "irrlichttypes.h" + +class Database_LMDB : public MapDatabase//, public PlayerDatabase, public ModMetadataDatabase +{ +public: + Database_LMDB(const std::string &savedir); + ~Database_LMDB(); + + bool saveBlock(const v3s16 &pos, const std::string &data); + void loadBlock(const v3s16 &pos, std::string *block); + bool deleteBlock(const v3s16 &pos); + void listAllLoadableBlocks(std::vector<v3s16> &dst); + +// void savePlayer(RemotePlayer *player); +// bool loadPlayer(RemotePlayer *player, PlayerSAO *sao); +// bool removePlayer(const std::string &name); +// void listPlayers(std::vector<std::string> &res); +// +// bool getModEntries(const std::string &modname, StringMap *storage); +// bool setModEntry(const std::string &modname, +// const std::string &key, const std::string &value); +// bool removeModEntry(const std::string &modname, const std::string &key); +// void listMods(std::vector<std::string> *res); +// + void beginSave(); + void endSave(); + +//private: +// std::map<s64, std::string> m_database; +// std::set<std::string> m_player_database; +// std::unordered_map<std::string, StringMap> m_mod_meta_database; + + MDB_env *env; + MDB_txn *rdtxn; + MDB_txn *wrtxn; + MDB_dbi dbi; + MDB_cursor *wrcursor; +}; |