Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Implement shadow offsets for the new SM distortion function (#12191) | x2048 | 2022-04-14 | 2 | -18/+44 |
* | Adjust shadowmap distortion to use entire SM texture (#12166) | x2048 | 2022-04-07 | 2 | -6/+14 |
* | Tune shadow perspective distortion (#12146) | x2048 | 2022-03-31 | 2 | -10/+10 |
* | Apply texture matrix when rendering shadowmap | Dmitry Kostenko | 2022-03-07 | 1 | -1/+1 |
* | Apply shadow only to the naturally lit part of the fragment color (#11722) | x2048 | 2021-10-31 | 1 | -3/+2 |
* | Improvements to colored shadows (#11516) | x2048 | 2021-10-01 | 2 | -1/+13 |
* | Shadow mapping render pass (#11244) | Liso | 2021-06-06 | 6 | -0/+135 |