index
:
hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
Test_User
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
client
/
CMakeLists.txt
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Spacing fixes
ShadowNinja
2022-04-08
1
-2
/
+2
*
Shadow mapping render pass (#11244)
Liso
2021-06-06
1
-0
/
+4
*
Add an activeobject manager to hold active objects (#7939)
Loïc Blot
2018-12-13
1
-0
/
+1
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
1
-3
/
+28
*
Cleanup sound manager class (#7158)
Loïc Blot
2018-03-24
1
-0
/
+17
*
Update mesh collector and move it to a separate file (#6904)
Vitaliy
2018-03-22
1
-0
/
+1
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
1
-0
/
+1
*
GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Loic Blot
2018-01-05
1
-0
/
+1
*
Rewrite rendering engine (#6253)
Vitaliy
2017-10-31
1
-1
/
+8
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
1
-0
/
+1
*
Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
Loïc Blot
2017-05-13
1
-0
/
+1
*
Initial Gamepad support
est31
2016-06-03
1
-0
/
+1
*
Add colored text (not only colored chat).
Ekdohibs
2016-05-31
1
-1
/
+0
*
Colored chat working as expected for both freetype and non-freetype builds. @...
TriBlade9
2016-05-31
1
-0
/
+1
*
Clean up and tweak build system
ShadowNinja
2015-03-27
1
-0
/
+1
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
1
-1
/
+2
*
Use proper CMakeLists.txt for network and client directories
Loic Blot
2015-02-21
1
-0
/
+4