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Server-optimized Minetest 5.6.0
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hud.h
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*
Show status message when changing block bounds (#11556)
Wuzzy
2021-08-21
1
-9
/
+9
*
Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...
Wuzzy
2021-06-24
1
-0
/
+1
*
refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...
Loic Blot
2021-05-03
1
-8
/
+7
*
refacto: drop unused Hud::smgr
Loic Blot
2021-05-03
1
-1
/
+0
*
Add a key to toggle map block bounds (#11172)
Seth Traverse
2021-04-20
1
-0
/
+11
*
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-04
1
-0
/
+2
*
Add compass HUD element (#9312)
EvidenceB
2020-08-29
1
-0
/
+8
*
Add object crosshair, disable entity selectionboxes by default (#9523)
LoneWolfHT
2020-07-14
1
-0
/
+4
*
Fix HUD scaling (#9721)
Maksim
2020-06-05
1
-0
/
+1
*
Modernize include guards and add missing ones (#9898)
Awkor
2020-05-23
1
-3
/
+1
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
1
-2
/
+3
*
Improve waypoints and add image variant (#9480)
Lars Müller
2020-04-11
1
-0
/
+1
*
Formspec: add hypertext element
Pierre-Yves Rollo
2019-11-03
1
-0
/
+12
*
Optimize string (mis)handling (#8128)
Jozef Behran
2019-05-18
1
-1
/
+1
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
1
-0
/
+136