index
:
hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
Test_User
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
client
/
inputhandler.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix movement in random_input mode (#11592)
NeroBurner
2021-09-05
1
-5
/
+37
*
Add a key to toggle map block bounds (#11172)
Seth Traverse
2021-04-20
1
-0
/
+1
*
Use "Aux1" key name consistently everywhere
Wuzzy
2021-02-24
1
-2
/
+2
*
Fix keyWasDown in input handler
sfan5
2021-02-23
1
-8
/
+3
*
Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)
SmallJoker
2020-11-12
1
-26
/
+22
*
Replace MyEventReceiver KeyList with std::unordered_set (#10419)
Vincent Robinson
2020-09-23
1
-22
/
+26
*
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-08-15
1
-87
/
+79
*
Extend pitch fly mode to swimming (#7943)
random-geek
2018-12-31
1
-1
/
+1
*
Raise hotbar limit to 32 slots, add associated keybinding options (#7916)
Vanessa Dannenberg
2018-12-02
1
-1
/
+2
*
Added pitch fly mode (#7817)
Gaël C
2018-12-01
1
-0
/
+1
*
Switch F3 to use 'enable_fog' setting
ThomasMonroe314
2018-02-08
1
-1
/
+1
*
Game refactor [4/X]: keycache is now owned by InputHandler
Loic Blot
2018-01-20
1
-47
/
+110
*
Game refactor [3/X]: Move keycache to inputhandler
Loic Blot
2018-01-20
1
-0
/
+75
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
1
-1
/
+1
*
Modernize client code (#6250)
Loïc Blot
2017-08-15
1
-2
/
+1
*
Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
Loïc Blot
2017-05-13
1
-0
/
+119