index
:
hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
Test_User
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
client
/
mapblock_mesh.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix some warnings (#12615)
rubenwardy
2022-07-30
1
-1
/
+1
*
Mapblock Mesh BspTree: Increase the depth of block-level splits
x2048
2022-06-07
1
-3
/
+8
*
Improve code in mapblock_mesh.cpp a bit
sfan5
2022-05-26
1
-21
/
+13
*
Fixes needed to use irrArray backed by std::vector (#12263)
paradust7
2022-05-22
1
-10
/
+11
*
Consolidate some data structures in MapBlockMesh
sfan5
2022-05-08
1
-34
/
+35
*
Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)
paradust7
2022-04-28
1
-0
/
+2
*
Add depth sorting for node faces (#11696)
x2048
2022-04-02
1
-2
/
+255
*
Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)
rubenwardy
2022-01-31
1
-1
/
+1
*
Disable dynamic shadows for the 5.5.0 release
SmallJoker
2022-01-29
1
-1
/
+1
*
Fix scaled world-aligned textures being aligned inconsistently for non-normal...
Wuzzy
2021-08-19
1
-7
/
+7
*
Shadow mapping render pass (#11244)
Liso
2021-06-06
1
-1
/
+5
*
refacto: RenderingEngine::get_scene_manager() is now not callable from singleton
Loic Blot
2021-05-03
1
-2
/
+2
*
Fix world-aligned node rendering at bottom (#10742)
Wuzzy
2021-02-19
1
-3
/
+3
*
Remove dead code (#10845)
rubenwardy
2021-01-22
1
-7
/
+0
*
Fix some minor code issues all over the place
sfan5
2020-12-24
1
-2
/
+2
*
Implement mapblock camera offset correctly (#10702)
hecks
2020-12-05
1
-20
/
+0
*
Remove all bump mapping and parallax occlusion related code.
Lars
2020-10-17
1
-33
/
+8
*
-Wmem-access only called when GCC > 7 (#10453)
Zughy
2020-10-06
1
-0
/
+2
*
Remove unused functions reported by cppcheck (#10463)
SmallJoker
2020-10-05
1
-27
/
+0
*
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-04
1
-1
/
+1
*
Fix GCC class-memaccess warnings (#10239)
Paul Ouellette
2020-08-01
1
-0
/
+7
*
Silence GCC warning in mapblock_mesh
SmallJoker
2020-05-25
1
-1
/
+1
*
mapblock_mesh: Optimize a few things (#9713)
sfan5
2020-04-25
1
-47
/
+44
*
Waves generated with Perlin-type noise #8994
Lars Hofhansl
2019-11-19
1
-1
/
+11
*
Better F6 profiler (#8750)
SmallJoker
2019-08-13
1
-4
/
+1
*
Fix texture rotation for wallmounted nodeboxes
sfan5
2019-03-19
1
-1
/
+1
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
1
-0
/
+1389