Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Implement shadow offsets for the new SM distortion function (#12191) | x2048 | 2022-04-14 | 1 | -1/+7 |
* | Adjust shadowmap distortion to use entire SM texture (#12166) | x2048 | 2022-04-07 | 1 | -3/+7 |
* | Correct normal bias for entities | Dmitry Kostenko | 2022-03-07 | 1 | -1/+2 |
* | Distribute shadow map update over multiple frames to reduce stutter (#11422) | x2048 | 2021-07-25 | 1 | -1/+8 |
* | Shadow mapping render pass (#11244) | Liso | 2021-06-06 | 1 | -0/+102 |