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Server-optimized Minetest 5.6.0
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src
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content_nodemeta.cpp
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Author
Age
Files
Lines
*
(se)SerializeString: Include max length in the name
SmallJoker
2020-10-01
1
-9
/
+9
*
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...
Loïc Blot
2017-06-16
1
-9
/
+0
*
Make node timers more efficient
Ekdohibs
2016-06-11
1
-1
/
+1
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
1
-3
/
+3
*
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
1
-1
/
+1
*
Various style cleanups + unused code removal
est31
2015-09-19
1
-4
/
+4
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-0
/
+3
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Implement formspec
darkrose
2012-07-22
1
-4
/
+4
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
1
-1
/
+3
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
Fix loading of old signs
Perttu Ahola
2012-06-04
1
-2
/
+2
*
Fix loading of legacy chests
Perttu Ahola
2012-06-03
1
-8
/
+7
*
Implement sign using form field protocol
Perttu Ahola
2012-06-03
1
-1
/
+3
*
Convert legacy chest inventory list "0" to "main"
Perttu Ahola
2012-06-03
1
-2
/
+20
*
Strip unneeded variables from NodeMetadata
darkrose
2012-06-03
1
-8
/
+8
*
WIP node metadata, node timers
Kahrl
2012-06-03
1
-777
/
+111
*
Fix server hang when stepping a furnace with a huge dtime
Kahrl
2012-02-02
1
-8
/
+15
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
1
-108
/
+179
*
Move NodeMetadata prototype containers to content_nodemeta.cpp to fix them no...
Perttu Ahola
2011-12-01
1
-0
/
+3
*
GenericNodeMetadata and an example furnace
Perttu Ahola
2011-11-29
1
-1
/
+331
*
Mode node definition loading from Lua (still not finished), fix metadata crea...
Perttu Ahola
2011-11-29
1
-4
/
+23
*
Add names to NodeMetadata
Perttu Ahola
2011-11-29
1
-4
/
+4
*
Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w...
Perttu Ahola
2011-11-29
1
-5
/
+9
*
Remove burn time definitions from FurnaceNodeMetadata
Perttu Ahola
2011-11-29
1
-77
/
+4
*
Clean mapnode.h and fix other files accordingly
Perttu Ahola
2011-11-29
1
-0
/
+1
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-27
/
+31
*
Switch more stuff to use the logging thing and fix segfault on player leave f...
Perttu Ahola
2011-10-16
1
-6
/
+7
*
added locking chests - clean patch
darkrose
2011-09-22
1
-0
/
+64
*
Furnace was crashing stuff again
JacobF
2011-09-02
1
-1
/
+6
*
* Furnace would say it was overloaded when it had a non-cookable source
JacobF
2011-09-01
1
-6
/
+6
*
If there was no source item in a furnace it would cause a segmentation fault.
JacobF
2011-08-30
1
-1
/
+1
*
Merge remote-tracking branch 'queatz/furnace-is-not-blackhole'
Perttu Ahola
2011-08-30
1
-0
/
+18
|
\
|
*
Don't remove furnace if something is inside it.
JacobF
2011-08-24
1
-0
/
+18
*
|
Merged 2 branches because they relied on each other.
JacobF
2011-08-25
1
-8
/
+26
|
/
*
Some inventory const-ification
Giuseppe Bilotta
2011-08-11
1
-4
/
+4
*
made more things burnable in furnace
Perttu Ahola
2011-07-30
1
-0
/
+49
*
fixed wrong furnace menu layout
Perttu Ahola
2011-06-18
1
-1
/
+1
*
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
1
-0
/
+16
*
Created and moved stuff to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
1
-0
/
+305