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Server-optimized Minetest 5.6.0
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inventorymanager.cpp
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Author
Age
Files
Lines
*
Spacing fixes
ShadowNinja
2022-04-08
1
-1
/
+1
*
Inventory: Fix rare out-of-bounds access
SmallJoker
2021-08-23
1
-4
/
+12
*
Fix wrong number of items in allow_metadata_inventory_put/take callbacks (#10...
savilli
2021-02-23
1
-1
/
+1
*
Fix wrong reported item counts for inventory actions using Shift-Move (#10930)
Lars Müller
2021-02-21
1
-4
/
+29
*
Fix inventory swapping not calling all callbacks (#9923)
Lars Müller
2020-09-04
1
-134
/
+169
*
Move serveractiveobject & unitsao
Loic Blot
2020-04-11
1
-1
/
+1
*
Clean up craft replacements docs
Paul Ouellette
2019-12-07
1
-1
/
+1
*
Inventory: Properly revert client predictions (#8945)
SmallJoker
2019-09-18
1
-2
/
+11
*
Inventory: Undo prediction on drop
SmallJoker
2019-09-17
1
-6
/
+6
*
Send cumulated inventory changes only each step (#8856)
SmallJoker
2019-09-09
1
-3
/
+3
*
Optimize string (mis)handling (#8128)
Jozef Behran
2019-05-18
1
-1
/
+1
*
Fix various code issues found by cppcheck (#7741)
Paramat
2018-09-23
1
-1
/
+1
*
'fix' LINT, use InventoryLocation==
SmallJoker
2018-04-02
1
-14
/
+7
*
Run callback in IDropAction, refactor function arguments
SmallJoker
2018-04-02
1
-45
/
+50
*
Add player inventory callbacks
SmallJoker
2018-04-02
1
-1
/
+50
*
Remove DSTACK support (#6346)
Loïc Blot
2017-08-30
1
-2
/
+0
*
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
1
-0
/
+1
*
Modernize various files (part 2)
Loic Blot
2017-08-18
1
-18
/
+16
*
Player collisionbox: Make settable
TeTpaAka
2017-07-21
1
-3
/
+3
*
C++11 cleanup inventorymanager (#6077)
Vincent Glize
2017-07-01
1
-117
/
+73
*
Rename Scripting API files for consistency
ShadowNinja
2017-04-25
1
-1
/
+1
*
[CSM] Client side modding
Loic Blot
2017-03-13
1
-1
/
+1
*
Move ServerEnvironment to dedicated cpp/header files
Loic Blot
2017-01-08
1
-1
/
+1
*
Move PP() and PP2() macros to basic_macros.h
Rogier
2016-12-24
1
-2
/
+1
*
Clean up Strfnd
ShadowNinja
2016-03-19
1
-1
/
+1
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
1
-1
/
+1
*
Change i++ to ++i
David Jones
2015-08-25
1
-3
/
+3
*
Fix inventory replace bug
est31
2015-08-19
1
-2
/
+3
*
MoveItemSomewhere double bugfix
est31
2015-07-19
1
-25
/
+39
*
Inventory manager style cleanup and further checks
est31
2015-07-01
1
-16
/
+23
*
Add MoveSomewhere inventory action
est31
2015-06-23
1
-23
/
+73
*
Fix bug when craft input isn't replaced
TeTpaAka
2015-06-22
1
-26
/
+67
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
1
-1
/
+0
*
Don't send an InventoryAction at each setInventoryModified, we only need one ...
Loic Blot
2015-03-24
1
-3
/
+3
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
1
-1
/
+1
*
Performance fixes.
onkrot
2015-01-13
1
-2
/
+2
*
Clean up rollback
ShadowNinja
2014-11-19
1
-5
/
+5
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
1
-0
/
+1
*
Add a callback: minetest.register_on_craft(itemstack, player,
Novatux
2013-11-01
1
-0
/
+8
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-1
/
+3
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
1
-50
/
+34
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Fix moving stuff into a mismatched stack in a "infinite" inventory
Perttu Ahola
2012-09-02
1
-0
/
+2
*
Make inventory GUI do sane things when server-side inventory acts unusually
Perttu Ahola
2012-09-02
1
-0
/
+12
*
Add InventoryList width property & allow custom crafting grids.
Ilya Zhuravlev
2012-09-01
1
-6
/
+4
*
Fix wrong amount of nodes being dropped from inventory
Perttu Ahola
2012-08-12
1
-0
/
+1
*
Remove unwanted ! from ifs in inventory record-for-rollback code
Perttu Ahola
2012-08-12
1
-3
/
+3
*
Fix inventory segfault when rollback recording is disabled
Perttu Ahola
2012-07-28
1
-2
/
+2
*
Experimental-ish rollback functionality
Perttu Ahola
2012-07-27
1
-1
/
+72
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