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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Raise max mapgen limit constant to align with mapblock size
sfan5
2022-01-30
1
-1
/
+1
*
Remove a few unused functions reported by callcatcher (#11658)
SmallJoker
2021-10-12
1
-14
/
+0
*
Switch MapBlock compression to zstd (#10788)
lhofhansl
2021-08-31
1
-1
/
+1
*
Add core.compare_block_status function (#11247)
SmallJoker
2021-05-30
1
-1
/
+1
*
Remove dead code (#10845)
rubenwardy
2021-01-22
1
-9
/
+0
*
Allow configuring block disk and net compression. Change default disk level.
Lars
2020-12-15
1
-1
/
+1
*
Optimize ABM checks.
Lars Hofhansl
2018-07-21
1
-0
/
+10
*
Remove unused light updating code
Dániel Juhász
2018-02-04
1
-4
/
+0
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
1
-1
/
+1
*
Fix blocks written by vmanip not being marked as modified
sfan5
2017-09-23
1
-1
/
+2
*
Code modernization: src/m* (part 2)
Loic Blot
2017-08-19
1
-21
/
+6
*
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
1
-1
/
+0
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
1
-4
/
+1
*
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-17
1
-75
/
+18
*
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...
Perttu Ahola
2017-04-17
1
-0
/
+5
*
Add documentation for map block format 27 (#5576)
Dániel Juhász
2017-04-13
1
-3
/
+4
*
Map generation limit: Make per-world
paramat
2017-03-27
1
-13
/
+1
*
Map generation limit: Rewrite
paramat
2017-03-20
1
-31
/
+27
*
Update server min protocol version to v24 (#5411)
Loïc Blot
2017-03-19
1
-4
/
+4
*
Objectpos over limit: Avoid crash caused by sector over limit
paramat
2017-02-16
1
-8
/
+12
*
Lighting: Update lighting at block loading
Dániel Juhász
2017-02-13
1
-23
/
+39
*
Map generation limit: Cache as 'const' not 'const static'
paramat
2017-01-08
1
-2
/
+2
*
Map generation limit: Fix checks for block/sector over-limit
paramat
2017-01-08
1
-9
/
+20
*
Fixes for using std:vector in ABMHander and further perf improvements
Lars Hofhansl
2017-01-04
1
-3
/
+17
*
Make node timers more efficient
Ekdohibs
2016-06-11
1
-2
/
+2
*
Fix object position border checking
est31
2015-09-16
1
-8
/
+8
*
Disallow placing entities outside safe boundaries
est31
2015-09-15
1
-0
/
+12
*
Serialisation: documentation fixes, clarifying renames and whitespace fixes
est31
2015-09-14
1
-1
/
+1
*
Add map limit config option
rubenwardy
2015-08-02
1
-8
/
+9
*
Precalculate mapblock relative size. This permit to remove many s16 calculs o...
nerzhul
2015-07-29
1
-1
/
+9
*
Mapblock: nodecount refactor
est31
2015-05-31
1
-4
/
+5
*
Record MapBlock modification reasons as flags instead of strings
kwolekr
2015-05-17
1
-211
/
+222
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
1
-1
/
+1
*
Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUp...
Loic Blot
2015-02-17
1
-0
/
+2
*
Fix a crash (assert) when client set serial version < 24 in INIT
Loic Blot
2015-01-27
1
-0
/
+1
*
Water fixes
gregorycu
2015-01-18
1
-0
/
+33
*
Fix typo in mapblock.h
Craig Robbins
2014-12-12
1
-1
/
+1
*
Remove most exceptions from getNode() (and variants)
Craig Robbins
2014-11-14
1
-25
/
+28
*
Remove liquid_finite and weather
proller
2014-04-18
1
-5
/
+0
*
Actually fix weather
kwolekr
2013-11-17
1
-1
/
+2
*
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-16
1
-2
/
+1
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-8
/
+1
*
Weather backward compatibility
proller
2013-08-02
1
-0
/
+3
*
Weather support
proller
2013-07-27
1
-0
/
+5
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
1
-1
/
+2
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Reorganize ClientMap rendering code for a bit more performance
Perttu Ahola
2012-09-04
1
-0
/
+22
*
Fix map deserialization and remove old serialization code
Perttu Ahola
2012-07-23
1
-1
/
+0
*
Implement node timers
darkrose
2012-07-23
1
-0
/
+20
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