| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Optimize headers | Perttu Ahola | 2012-06-17 | 1 | -1/+3 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 | 1 | -0/+1 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 | 1 | -4/+4 |
* | WIP node metadata, node timers | Kahrl | 2012-06-03 | 1 | -1/+4 |
* | Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update u... | Perttu Ahola | 2012-03-29 | 1 | -2/+10 |
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 | 1 | -106/+3 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 | 1 | -21/+10 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 | 1 | -3/+0 |
* | Replace old active block random node modifying things with actual ActiveBlock... | Perttu Ahola | 2011-11-29 | 1 | -13/+11 |
* | Add reason parameter to setModified and print it out to verbosestream when sa... | Perttu Ahola | 2011-11-29 | 1 | -37/+31 |
* | Node definition names | Perttu Ahola | 2011-11-29 | 1 | -0/+4 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 | 1 | -6/+8 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 | 1 | -2/+4 |
* | Allocate MapBlock::m_node_metadata on heap to allow less header bloat | Perttu Ahola | 2011-11-29 | 1 | -2/+2 |
* | mobv2 | Perttu Ahola | 2011-10-15 | 1 | -66/+0 |
* | Saner block modification flag operation for not saving everything always | Perttu Ahola | 2011-10-12 | 1 | -4/+8 |
* | Added a mapblock analyzing function for debugging use and fixed remaining map... | Perttu Ahola | 2011-07-24 | 1 | -0/+5 |
* | more reorganizing of map code | Perttu Ahola | 2011-06-26 | 1 | -6/+9 |
* | New map generator added (and SQLite, messed up the commits at that time...) (... | Perttu Ahola | 2011-06-25 | 1 | -23/+102 |
* | Changed MapBlockObjects to be never written anymore. Incremented version number. | Perttu Ahola | 2011-06-18 | 1 | -2/+2 |
* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc... | Perttu Ahola | 2011-06-17 | 1 | -129/+8 |
* | tried to reduce unnecessary map saving disk i/o a bit | Perttu Ahola | 2011-06-05 | 1 | -0/+4 |
* | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola | 2011-05-22 | 1 | -54/+53 |
* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 | 1 | -1/+2 |
* | new object system | Perttu Ahola | 2011-04-10 | 1 | -0/+2 |
* | now the server builds | Perttu Ahola | 2011-04-04 | 1 | -2/+6 |
* | Made a proper queued thread to client for handling some block mesh updates. A... | Perttu Ahola | 2011-04-04 | 1 | -9/+30 |
* | Modified block mesh generation to have clearer input and output. Instead of b... | Perttu Ahola | 2011-04-03 | 1 | -11/+45 |
* | commit before some more radical changes | Perttu Ahola | 2011-04-03 | 1 | -17/+4 |
* | Revert mapgen to best working version (2) | Perttu Ahola | 2011-04-03 | 1 | -4/+3 |
* | Mapgen is better now. Not a lot, but a bit! | Perttu Ahola | 2011-04-02 | 1 | -1/+28 |
* | partly working chunk-based map generator (doesn't save properly, spawn is pre... | Perttu Ahola | 2011-02-01 | 1 | -0/+2 |
* | map generation framework under development... not quite operational at this p... | Perttu Ahola | 2011-01-30 | 1 | -89/+201 |
* | minecraft-style water done (but no texture animation or sound) | Perttu Ahola | 2011-01-17 | 1 | -1/+2 |
* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 | 1 | -5/+27 |
* | generate-time lighting optimization | Perttu Ahola | 2011-01-15 | 1 | -1/+2 |
* | better grass generation (integration to sunlight propagation algorithms) | Perttu Ahola | 2010-12-26 | 1 | -1/+2 |
* | a mutex added to TempMods which hopefully fixes rare segfaults on client | Perttu Ahola | 2010-12-23 | 1 | -0/+16 |
* | organizing stuff. | Perttu Ahola | 2010-12-21 | 1 | -7/+26 |
* | Cracking blocks while digging | Perttu Ahola | 2010-12-21 | 1 | -2/+8 |
* | some tinkering with gui. removed updating of configuration file at end | Perttu Ahola | 2010-12-20 | 1 | -1/+1 |
* | added dedicated server build without irrlicht | Perttu Ahola | 2010-12-19 | 1 | -14/+26 |
* | day/night working client side | Perttu Ahola | 2010-12-19 | 1 | -50/+46 |
* | before daynight mesh cache | Perttu Ahola | 2010-12-18 | 1 | -3/+18 |
* | before adding day/night lighting | Perttu Ahola | 2010-12-18 | 1 | -3/+41 |
* | grass edges workin' | Perttu Ahola | 2010-12-14 | 1 | -1/+1 |
* | in before messing with face drawing orientation | Perttu Ahola | 2010-12-14 | 1 | -1/+2 |
* | commit before content-tile separation | Perttu Ahola | 2010-12-13 | 1 | -2/+2 |
* | working nicely | Perttu Ahola | 2010-12-13 | 1 | -5/+4 |
* | commit before some radicallish changes to water behavior | Perttu Ahola | 2010-12-11 | 1 | -28/+40 |