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mg_biome.h
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Age
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*
Fix broken `BiomeGen` abstraction (#11107)
sfan5
2021-03-23
1
-10
/
+17
*
Allow more than 255 biomes, document new maximum (#9855)
Paramat
2020-05-20
1
-3
/
+3
*
Fix remaining issues with mapgen scriptapi
sfan5
2020-05-05
1
-1
/
+3
*
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
sfan5
2020-05-05
1
-3
/
+3
*
Allow ObjDefManager instances to be cloned
sfan5
2020-05-05
1
-0
/
+6
*
Allow multiple cave liquids in a biome definition (#8481)
Paramat
2019-05-18
1
-1
/
+1
*
Biome API / dungeons: Add biome-defined dungeon nodes
Paramat
2018-04-07
1
-0
/
+3
*
Biome API / cavegen: Add definable cave liquid for a biome (#7192)
Paramat
2018-04-05
1
-0
/
+1
*
Mapgen: Remove unused mgv7 code and some unused biometypes
Paramat
2018-03-26
1
-5
/
+0
*
Biomes: Add 'min_pos'/'max_pos' xyz biome limits
paramat
2018-03-09
1
-8
/
+8
*
Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
paramat
2018-01-16
1
-0
/
+7
*
Mapgen folder: Update and improve copyright information of files
paramat
2018-01-15
1
-2
/
+2
*
Biomes: Add vertical biome blend (#6853)
Paramat
2018-01-05
1
-0
/
+1
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
1
-0
/
+230