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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Fix some warnings (#12615)
rubenwardy
2022-07-30
1
-0
/
+2
*
Animated particlespawners and more (#11545)
Lexi Hale
2022-07-13
2
-28
/
+156
*
Sounds: Various little improvements (#12486)
SmallJoker
2022-07-09
1
-12
/
+10
*
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
Vincent Robinson
2022-07-03
1
-2
/
+2
*
Allow to set maximum star opacity at daytime (#11663)
Wuzzy
2022-07-02
2
-1
/
+5
*
Re-order sound-related code (#12382)
SmallJoker
2022-06-20
1
-13
/
+9
*
No damage effects on hp_max change (#11846)
Lars Müller
2022-06-11
1
-0
/
+5
*
Add register dialog to separate login/register (#12185)
rubenwardy
2022-06-05
1
-5
/
+14
*
Make logging cost free when there is no output target (#12247)
paradust7
2022-05-04
5
-28
/
+13
*
Deal with compiler warnings
sfan5
2022-04-30
2
-3
/
+3
*
Clean up some auth packet handling related code
sfan5
2022-04-28
4
-30
/
+25
*
Fix password changing getting stuck if wrong password is entered once
sfan5
2022-04-28
1
-0
/
+2
*
Apply disallow_empty_password to password changes too
sfan5
2022-04-28
1
-3
/
+13
*
Fix race condition in registration leading to duplicate create_auth calls
sfan5
2022-04-28
1
-1
/
+12
*
Spacing fixes
ShadowNinja
2022-04-08
1
-2
/
+2
*
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-03-26
3
-1
/
+15
*
Clean up ClientReady packet handling
sfan5
2022-02-17
1
-32
/
+24
*
Clean up ClientInterface locking
Jude Melton-Houghton
2022-02-03
1
-2
/
+1
*
Get rid of `basic_debug` last minute
sfan5
2022-01-30
2
-6
/
+0
*
Bump formspec version (#11980)
Vincent Robinson
2022-01-23
1
-1
/
+1
*
Fix consistency of sky sun/moon texture behaviour
sfan5
2022-01-22
1
-7
/
+5
*
Fix local animation not instantly updating after being set
sfan5
2022-01-19
1
-0
/
+2
*
Don't call on_dieplayer callback two times (#11874)
savilli
2022-01-15
1
-2
/
+1
*
Restore pass-through of direction keys (#11924)
sfan5
2022-01-09
1
-8
/
+1
*
Socket-related cleanups
sfan5
2021-12-29
4
-142
/
+100
*
Fix check that denies new clients from a singleplayer session
savilli
2021-12-28
1
-1
/
+1
*
Restore GCC 5 compatibility (#11778)
JosiahWI
2021-12-28
1
-1
/
+2
*
Network: Delete copy constructor and use std::move instead (#11642)
SmallJoker
2021-12-01
4
-520
/
+562
*
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-31
1
-3
/
+4
*
Fix item duplication if player dies during interact callback (alternative) (#...
sfan5
2021-10-25
1
-18
/
+26
*
Remove broken timeout behaviour
sfan5
2021-10-12
1
-23
/
+4
*
Fix player HP desync between client and server
savilli
2021-10-12
1
-1
/
+2
*
Various code improvements
SmallJoker
2021-09-27
3
-36
/
+28
*
Fix trivial typos
sfan5
2021-09-19
1
-2
/
+2
*
Shave off buffer copies in networking code (#11607)
sfan5
2021-09-17
5
-86
/
+79
*
Fix broken handling of NodemetaChanged packets
sfan5
2021-09-12
1
-1
/
+1
*
Make sure relevant std::stringstreams are set to binary
sfan5
2021-09-11
1
-7
/
+5
*
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-09
5
-59
/
+122
*
Remove redundant on_dieplayer calls
savilli
2021-08-28
1
-16
/
+0
*
Joystick sensitivity for player movement (#11262)
NeroBurner
2021-08-27
1
-4
/
+0
*
HUD: Reject and warn on invalid stat types (#11548)
SmallJoker
2021-08-21
1
-11
/
+23
*
Add bold, italic and monospace font styling for HUD text elements (#11478)
sfan5
2021-07-27
1
-1
/
+4
*
Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...
Wuzzy
2021-06-24
2
-1
/
+8
*
Block & report player self-interaction (#11137)
Lars Müller
2021-03-30
1
-0
/
+6
*
Check for duplicate login in TOSERVER_INIT handler (#11017)
Elias Fleckenstein
2021-03-19
1
-0
/
+10
*
Protect dropping from far node inventories
SmallJoker
2021-03-07
1
-24
/
+23
*
Protect per-player detached inventory actions
SmallJoker
2021-03-07
1
-1
/
+5
*
Clean up ClientEvent hudadd/hudchange internals
sfan5
2021-03-06
1
-27
/
+26
*
Fix hud_change and hud_remove after hud_add (#10997)
savilli
2021-02-26
1
-23
/
+14
*
Server-side authority for attached players (#10952)
SmallJoker
2021-02-15
1
-2
/
+6
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