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Server-optimized Minetest 5.6.0
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particles.h
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Author
Age
Files
Lines
*
Fix some warnings (#12615)
rubenwardy
2022-07-30
1
-3
/
+1
*
Animated particlespawners and more (#11545)
Lexi Hale
2022-07-13
1
-11
/
+364
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
1
-0
/
+6
*
Cleanup of particle & particlespawner structures and code (#9893)
sfan5
2020-05-22
1
-0
/
+73
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
1
-223
/
+0
*
Particles: Make collision with objects optional (#7682)
Paramat
2018-09-08
1
-0
/
+4
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
1
-0
/
+8
*
ParticleSpawner::step cleanup and rotation fix (#6486)
SmallJoker
2017-10-02
1
-3
/
+7
*
Particles: Do not add digging particles for airlike nodes (#6392)
SmallJoker
2017-09-08
1
-3
/
+0
*
Modernize code: very last fixes (#6290)
Loïc Blot
2017-08-20
1
-2
/
+2
*
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
1
-1
/
+0
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
1
-4
/
+1
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
1
-13
/
+7
*
Cpp11 patchset 11: continue working on constructor style migration (#6004)
Loïc Blot
2017-06-18
1
-3
/
+3
*
Use C++11 mutexes only (remove compat code) (#5922)
Loïc Blot
2017-06-06
1
-2
/
+2
*
Remove legacy unused define DIGGING_PARTICLES_AMOUNT
Loic Blot
2017-04-29
1
-2
/
+0
*
Fix after hardware node coloring (#5114)
Dániel Juhász
2017-01-27
1
-2
/
+2
*
Add hardware node coloring. Includes:
Dániel Juhász
2017-01-23
1
-5
/
+14
*
Add particle animation, glow
sfan5
2017-01-18
1
-1
/
+11
*
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-09
1
-1
/
+1
*
Revert "Adding particle blend, glow and animation (#4705)"
sfan5
2016-11-14
1
-30
/
+2
*
Adding particle blend, glow and animation (#4705)
Foghrye4
2016-11-15
1
-2
/
+30
*
Attached particle spawners
raymoo
2016-10-13
1
-1
/
+2
*
Particles: Add option to remove particles on collision
Auke Kok
2016-05-28
1
-0
/
+5
*
v2d & aabbox3d<f32> & sky cleanups
nerzhul
2016-02-11
1
-3
/
+3
*
Clean up threading
ShadowNinja
2015-08-23
1
-2
/
+2
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
1
-1
/
+1
*
Fix memory leaks due to messed up memory handling for particles as well as th...
sapier
2015-01-09
1
-16
/
+46
*
Fix rendering glitches when far from the center of the map
Novatux
2014-03-04
1
-3
/
+5
*
Allow vertical axis particle rotation constraint
khonkhortisan
2014-01-13
1
-0
/
+4
*
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-07-02
1
-8
/
+7
*
Allow spawning particles from the server, from lua
Jeija
2013-03-23
1
-4
/
+68
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Add particles
Jeija
2013-01-14
1
-0
/
+98