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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Async environment for mods to do concurrent tasks (#11131)
sfan5
2022-05-02
1
-0
/
+14
*
Clean up/improve some scriptapi error handling code
sfan5
2021-09-10
1
-36
/
+0
*
HUD: Reject and warn on invalid stat types (#11548)
SmallJoker
2021-08-21
1
-13
/
+35
*
Fix segfault in deprecation logging due to tail call, log by default (#10174)
rubenwardy
2020-10-31
1
-8
/
+12
*
Fix configuration caching in log_deprecated (#9697)
HybridDog
2020-04-22
1
-4
/
+5
*
Fix 'the the' typos in comments (#9554)
LNJ
2020-04-04
1
-1
/
+1
*
Refactor Script API's log_deprecated
sfan5
2020-02-23
1
-21
/
+23
*
Clean up stack after script_get_backtrace (#7854)
Michael Muller
2018-11-28
1
-1
/
+3
*
Add a MSVC / Windows compatible snprintf function (#7353)
nOOb3167
2018-07-22
1
-1
/
+2
*
Fix segfault in player migration and crash in log_deprecated
SmallJoker
2018-05-14
1
-1
/
+3
*
Hint at problematic code when logging deprecated calls
sfan5
2017-11-27
1
-3
/
+9
*
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2017-06-30
1
-31
/
+3
*
Fix crash regression when invsize formspec gets used
est31
2015-10-17
1
-4
/
+8
*
Use warningstream for deprecated field messages and refactor log_deprecated
ShadowNinja
2015-10-15
1
-20
/
+11
*
Push error handler afresh each time lua_pcall is used
Kahrl
2015-08-27
1
-7
/
+7
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
1
-11
/
+14
*
Display Lua memory usage at the time of Out-of-Memory error
kwolekr
2015-08-10
1
-3
/
+9
*
Improve Script CPP API diagnostics
kwolekr
2015-08-05
1
-11
/
+51
*
Add mod security
ShadowNinja
2015-05-16
1
-3
/
+1
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
1
-1
/
+0
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
1
-4
/
+2
*
Fix LuaJIT exception wrapper
Kahrl
2014-08-23
1
-1
/
+3
*
Use "core" namespace internally
ShadowNinja
2014-05-08
1
-2
/
+2
*
Add proper lua api deprecated handling
sapier
2014-04-29
1
-0
/
+39
*
Remove lua_State parameter from LuaError::LuaError
ShadowNinja
2014-03-15
1
-1
/
+1
*
Revert "Make sure we get a stacktrace for as many lua errors as possible"
ShadowNinja
2014-03-15
1
-1
/
+1
*
Make sure we get a stacktrace for as many lua errors as possible
Sfan5
2014-03-15
1
-1
/
+1
*
Handle LuaErrors in Lua -> C++ calls on LuaJIT
ShadowNinja
2013-12-18
1
-0
/
+12
*
Move script_run_callbacks to Lua
ShadowNinja
2013-12-07
1
-84
/
+18
*
Fix possible implicit conversion of NULL to std::string
kwolekr
2013-11-21
1
-1
/
+3
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
1
-20
/
+36
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-13
/
+96
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
1
-0
/
+65