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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Fix entity related bugs
sfan5
2022-06-15
1
-2
/
+5
*
on_deactivate: distinguish removal and unloading (#11931)
Lars Müller
2022-06-11
2
-4
/
+4
*
Remove debug.get/setmetatable from security whitelist
stefan
2022-05-29
1
-2
/
+0
*
Async environment for mods to do concurrent tasks (#11131)
sfan5
2022-05-02
2
-34
/
+203
*
Spacing fixes
ShadowNinja
2022-04-08
1
-2
/
+2
*
Store vector metatable in registry
Jude Melton-Houghton
2022-03-29
2
-0
/
+14
*
Fix the documentation of InvRef:get_lists() and clean up code (#12150)
DS
2022-03-29
1
-9
/
+1
*
Minor improvements to Lua sandbox
sfan5
2022-01-15
2
-4
/
+27
*
Fix damage wraparound if very high damage (#11872)
Wuzzy
2022-01-06
4
-4
/
+4
*
Refactor trusted mod checking code
sfan5
2021-12-18
2
-5
/
+42
*
Remove setlocal and setupvalue from `debug` table whitelist
sfan5
2021-12-18
1
-2
/
+0
*
Restructure devtest's unittests and run them in CI (#11859)
sfan5
2021-12-18
3
-5
/
+12
*
Add Lua bitop library (#9847)
Lejo
2021-11-26
2
-1
/
+9
*
Fix item duplication if player dies during interact callback (alternative) (#...
sfan5
2021-10-25
2
-9
/
+26
*
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
Wuzzy
2021-10-01
1
-0
/
+1
*
Fix trivial typos
sfan5
2021-09-19
1
-1
/
+1
*
Clean up/improve some scriptapi error handling code
sfan5
2021-09-10
5
-48
/
+99
*
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-09
2
-0
/
+72
*
Async-related script cleanups
sfan5
2021-08-28
5
-93
/
+84
*
Add API for mods to hook liquid transformation events (#11405)
Warr1024
2021-07-09
2
-0
/
+39
*
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
sfence
2021-06-20
1
-1
/
+7
*
Isolate library tables between sandbox and insecure env
sfan5
2021-04-18
1
-1
/
+43
*
Degrotate support for mesh nodes (#7840)
Vitaliy
2021-03-30
1
-0
/
+1
*
Fix minetest.dig_node returning true when node isn't diggable (#10890)
rubenwardy
2021-01-31
1
-3
/
+8
*
Rework use_texture_alpha to provide three opaque/clip/blend modes
sfan5
2021-01-29
2
-0
/
+9
*
Remove dead code (#10845)
rubenwardy
2021-01-22
2
-35
/
+0
*
Implement on_rightclickplayer callback (#10775)
JDiaz
2021-01-11
2
-0
/
+14
*
Add on_deactivate callback for luaentities (#10723)
hecks
2021-01-02
2
-0
/
+27
*
Fix some minor code issues all over the place
sfan5
2020-12-24
1
-4
/
+3
*
Fix CSMs on arm64 (#10553)
luk3yx
2020-10-25
1
-0
/
+4
*
Fix Lua panic when error() message is not a string
Paul Ouellette
2020-06-07
1
-2
/
+6
*
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-27
2
-2
/
+2
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
4
-13
/
+27
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
2
-5
/
+11
*
script: Put getGuiEngine() inside a client-only #ifdef
sfan5
2020-04-27
1
-0
/
+4
*
Drop content_sao.{cpp,h}
Loic Blot
2020-04-11
1
-1
/
+0
*
Move PlayerSAO to dedicated files
Loic Blot
2020-04-11
2
-1
/
+2
*
Move serveractiveobject & unitsao
Loic Blot
2020-04-11
1
-1
/
+1
*
Work around LuaJIT issues on aarch64 (#9614)
sfan5
2020-04-08
2
-1
/
+10
*
Overall improvements to log messages (#9598)
sfan5
2020-04-08
1
-1
/
+1
*
Script API: Document ObjectRef handling in a comment
sfan5
2020-02-23
1
-0
/
+14
*
[CSM] Expose more env functions
sfan5
2019-11-11
1
-1
/
+0
*
Call on_secondary_use when object is right-clicked
sfan5
2019-11-10
2
-4
/
+3
*
Load client mods into memory before execution.
sfan5
2019-11-09
2
-11
/
+20
*
Refactor loading of Lua code with mod security
sfan5
2019-11-09
2
-52
/
+28
*
CSM: Fix itemstack:get_meta() 'metadata' indexing error
SmallJoker
2019-09-14
1
-0
/
+1
*
Load CSM environment after the restrictions are known
SmallJoker
2019-09-14
2
-0
/
+8
*
Merge pull request #8776 from osjc/FixGetNode
Jozef Behran
2019-08-10
2
-7
/
+7
*
Allow customizing chat message format (#8529)
ANAND
2019-08-08
2
-4
/
+30
*
Move the clamping of hp/breath when their maximums change to read_object_prop...
Beha
2019-07-30
2
-4
/
+4
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