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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Spacing fixes
ShadowNinja
2022-04-08
1
-1
/
+1
*
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
sfence
2021-06-20
1
-2
/
+14
*
Add core.compare_block_status function (#11247)
SmallJoker
2021-05-30
1
-1
/
+5
*
Add minetest.get_objects_in_area (#10668)
Elias Fleckenstein
2020-12-29
1
-0
/
+3
*
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
1
-0
/
+5
*
Implement grouped mode for find_nodes_in_area (#9888)
sfan5
2020-07-14
1
-0
/
+5
*
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-25
1
-0
/
+3
*
Move core.get_connected_players() implementation to C++
sfan5
2020-02-23
1
-0
/
+3
*
Add minetest.load_area (#8023)
HybridDog
2018-12-31
1
-0
/
+3
*
Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
Loïc Blot
2018-01-30
1
-0
/
+4
*
Line_of_sight: Improve using VoxelLineIterator
Dániel Juhász
2017-12-26
1
-1
/
+1
*
Make INodeDefManager::getIds return a vector, not a set
Kahrl
2017-09-12
1
-6
/
+6
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
1
-4
/
+1
*
Expose getPointedThing to Lua
Dániel Juhász
2017-07-07
1
-0
/
+45
*
Enhance ABM performance a little bit by removing two std::set copy (#5815)
Loïc Blot
2017-05-25
1
-2
/
+2
*
Add option to also check the center to `find_node_near` (#5255)
red-001
2017-05-04
1
-1
/
+1
*
Light update for map blocks
Dániel Juhász
2017-04-20
1
-0
/
+3
*
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-17
1
-0
/
+1
*
[CSM] Client side modding
Loic Blot
2017-03-13
1
-1
/
+1
*
Move ServerEnvironment to dedicated cpp/header files
Loic Blot
2017-01-08
1
-1
/
+1
*
Add consistent monotonic day counter - get_day_count()
Auke Kok
2016-03-09
1
-0
/
+3
*
Add minetest.register_lbm() to run code on block load only
est31
2016-03-07
1
-0
/
+18
*
Add '/clearobjects quick'
Kahrl
2016-02-11
1
-0
/
+2
*
Add callback parameter for core.emerge_area()
kwolekr
2015-11-02
1
-2
/
+9
*
SAPI: Move core.get_us_time() to Util module
kwolekr
2015-10-26
1
-3
/
+0
*
ABMs: Make catch-up behaviour optional
paramat
2015-10-18
1
-2
/
+8
*
Add /emergeblocks command and core.emerge_area() Lua API
kwolekr
2015-09-23
1
-0
/
+3
*
Add core.find_nodes_with_meta() script API
kwolekr
2015-05-05
1
-1
/
+3
*
Change find_surface_nodes_in_area to find_nodes_in_area_under_air
Craig Robbins
2015-02-27
1
-1
/
+1
*
Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh...
Loic Blot
2015-02-27
1
-0
/
+4
*
Add ability to delete MapBlocks from map
kwolekr
2015-01-15
1
-5
/
+8
*
Mod profiling support
sapier
2014-08-19
1
-0
/
+3
*
Use "core" namespace internally
ShadowNinja
2014-05-08
1
-34
/
+34
*
Remove liquid_finite and weather
proller
2014-04-18
1
-3
/
+0
*
Add forceloading
Novatux
2014-01-11
1
-0
/
+8
*
Add minetest.swap_node
Novatux
2013-11-30
1
-0
/
+4
*
Add minetest.get_gametime() API function, that returns the number of seconds ...
Novatux
2013-09-08
1
-0
/
+3
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-20
/
+3
*
Better snow fall, finite liquid transform, leveled nodes api
proller
2013-07-28
1
-0
/
+4
*
Weather support
proller
2013-07-27
1
-0
/
+19
*
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
1
-0
/
+4
*
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
1
-1
/
+7
*
Add LuaVoxelManip
kwolekr
2013-06-27
1
-0
/
+4
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
1
-0
/
+172