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Server-optimized Minetest 5.6.0
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tool.cpp
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Author
Age
Files
Lines
*
Add helper functions to make tool usable n times (#12047)
Wuzzy
2022-06-03
1
-1
/
+1
*
Fix damage wraparound if very high damage (#11872)
Wuzzy
2022-01-06
1
-1
/
+3
*
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-31
1
-14
/
+85
*
Serialize tool capabilities JSON without whitespace
sfan5
2021-03-20
1
-1
/
+2
*
(se)SerializeString: Include max length in the name
SmallJoker
2020-10-01
1
-4
/
+4
*
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-27
1
-1
/
+1
*
Punchwear (improved) (#8959)
sfan5
2019-09-22
1
-6
/
+22
*
Unify wield item handling (#8677)
SmallJoker
2019-08-07
1
-0
/
+13
*
Allow toolcaps to override the built-in times for dig_immediate
sfan5
2019-07-31
1
-8
/
+10
*
Proselytize the network. Use IEEE F32 (#8030)
SmallJoker
2019-01-03
1
-6
/
+6
*
Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code
Hybrid Dog
2018-01-03
1
-39
/
+24
*
Tool getDigParams: Fix selecting the best fitting time
Hybrid Dog
2018-01-03
1
-2
/
+3
*
Allow overriding tool capabilities through itemstack metadata
raymoo
2017-10-29
1
-0
/
+85
*
Bump minimal protocol version to 36 (#6319)
SmallJoker
2017-08-29
1
-13
/
+12
*
Modernize source code: last part (#6285)
Loïc Blot
2017-08-20
1
-25
/
+23
*
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-06-04
1
-1
/
+1
*
Fix click-digging torches (#5652)
you
2017-04-28
1
-1
/
+1
*
Tools: Fix tool digging speed limit
Hybrid Dog
2017-04-19
1
-1
/
+1
*
Update server min protocol version to v24 (#5411)
Loïc Blot
2017-03-19
1
-15
/
+12
*
Make some maps unordered to improve performance
Loic Blot
2016-10-05
1
-12
/
+11
*
Change i++ to ++i
David Jones
2015-08-25
1
-5
/
+5
*
Fix inversion of full_punch_interval
Novatux
2014-07-02
1
-1
/
+1
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-1
/
+2
*
New damage system, add damageGroups to ToolCapabilities, bump protocol version
PilzAdam
2013-03-29
1
-20
/
+37
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
1
-1
/
+2
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le...
Perttu Ahola
2012-03-29
1
-9
/
+12
*
Digging and placing sounds
Perttu Ahola
2012-03-24
1
-4
/
+7
*
dig_immediate=2 -> 0.5 seconds digging time
Perttu Ahola
2012-03-10
1
-1
/
+1
*
dig_immediate=3 instead of 1 means 0 seconds
Perttu Ahola
2012-03-10
1
-3
/
+3
*
Damage groups WIP
Perttu Ahola
2012-03-10
1
-0
/
+34
*
Small fix in getHitParams
Perttu Ahola
2012-03-10
1
-0
/
+2
*
itemgroup.h and ItemGroupList typedef
Perttu Ahola
2012-03-10
1
-4
/
+4
*
Tune group digging time stuff a bit
Perttu Ahola
2012-03-10
1
-2
/
+2
*
Digging time groups WIP
Perttu Ahola
2012-03-10
1
-0
/
+153
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-87
/
+0
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-67
/
+61
*
Move tool stuff to tool.{h,cpp}
Perttu Ahola
2011-11-29
1
-0
/
+93