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Server-optimized Minetest 5.6.0
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numeric.cpp
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Author
Age
Files
Lines
*
Animated particlespawners and more (#11545)
Lexi Hale
2022-07-13
1
-0
/
+11
*
Improve shadow rendering with non-default camera FOV (#11385)
x2048
2021-07-11
1
-3
/
+8
*
Keep mapblocks in memory if they're in range (#10714)
hecks
2021-02-26
1
-6
/
+2
*
numeric: Fix clang, broken since d5456da
SmallJoker
2019-02-09
1
-1
/
+1
*
Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)
Paul Ouellette
2019-02-07
1
-0
/
+35
*
Fix MurmurHash implementation to really be unaligned (#7482)
sfan5
2018-06-26
1
-3
/
+3
*
Use server's zoom fov for distant world loading.
Lars Hofhansl
2018-05-15
1
-1
/
+1
*
Zoom adjustDist(): Improve variable name (#7208)
Paramat
2018-04-05
1
-7
/
+5
*
Fix last performance-type-promotion-in-math-fn problems
Loic Blot
2018-04-04
1
-1
/
+1
*
Optimize a little bit isBlockInSight, adjustDist & collisions (#7193)
Loïc Blot
2018-04-04
1
-7
/
+8
*
Fix last clang-tidy reported problems for performance-type-promotion-in-math-fn
Loic Blot
2018-04-03
1
-2
/
+2
*
Fix various clang-tidy reported performance-type-promotion-in-math-fn
Loïc Blot
2018-04-03
1
-2
/
+2
*
Allow zoom to actually show more data.
Lars Hofhansl
2017-11-15
1
-0
/
+14
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
1
-3
/
+3
*
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
1
-1
/
+1
*
Clean up numeric.h and split FacePositionCache from it
ShadowNinja
2017-05-06
1
-92
/
+1
*
Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072)
red-001
2017-01-20
1
-1
/
+0
*
Fix incorrect distance computation for visible blocks (#4765)
Rogier-5
2016-11-11
1
-7
/
+8
*
use unordered containers where possible (patch 4 on X)
Loic Blot
2016-10-06
1
-1
/
+1
*
HOTFIX: fix too agressive block culling
RealBadAngel
2016-02-18
1
-1
/
+4
*
Clean up threading
ShadowNinja
2015-08-23
1
-3
/
+3
*
src/util/numeric.{cpp,h}: Fix FacePositionCache data race
Břetislav Štec
2015-08-02
1
-0
/
+4
*
Clean scaling pre-filter for formspec/HUD.
Aaron Suen
2015-04-01
1
-1
/
+0
*
GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
kwolekr
2015-03-31
1
-1
/
+0
*
Add support for the PCG32 PRNG algo (and associated script APIs)
kwolekr
2015-03-22
1
-31
/
+28
*
Performance Improvement: Use a cache which caches result for getFacePositions.
Loic Blot
2015-02-16
1
-55
/
+59
*
Fix compiling with 32bit MinGW
Sfan5
2013-11-12
1
-1
/
+1
*
Accept hexadecimal and string values for seeds
kwolekr
2013-11-04
1
-0
/
+44
*
include mathconstants.h in numerics.cpp
Vincent Heuken
2013-07-07
1
-0
/
+1
*
Fix math for isBlockInSight. Fixes #718 (client-side).
Aaron Suen
2013-05-18
1
-16
/
+17
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
1
-1
/
+1
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Hopefully fix includes on mingw
Perttu Ahola
2012-06-17
1
-2
/
+2
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17
1
-0
/
+202