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Server-optimized Minetest 5.6.0
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voxelalgorithms.h
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Author
Age
Files
Lines
*
Reserve vectors before pushing and other code quality changes (#11161)
sfan5
2021-04-05
1
-1
/
+1
*
Remove unused light updating code
Dániel Juhász
2018-02-04
1
-24
/
+0
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
1
-7
/
+1
*
Expose getPointedThing to Lua
Dániel Juhász
2017-07-07
1
-6
/
+21
*
Cpp11 initializers: last src root changeset (#6022)
Loïc Blot
2017-06-21
1
-3
/
+3
*
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-06-04
1
-1
/
+0
*
Light update for map blocks
Dániel Juhász
2017-04-20
1
-0
/
+9
*
Light calculation: New bulk node lighting code
Dániel Juhász
2017-03-11
1
-0
/
+13
*
Lighting: Update lighting at block loading
Dániel Juhász
2017-02-13
1
-3
/
+14
*
Improve getPointedThing() (#4346)
Dániel Juhász
2017-01-04
1
-0
/
+61
*
Use node lighting for liquid spreading
Dániel Juhász
2016-10-27
1
-6
/
+7
*
Improved lighting
Dániel Juhász
2016-10-27
1
-0
/
+20
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
1
-3
/
+5
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
voxalgo::clearLightAndCollectSources
Perttu Ahola
2012-03-27
1
-0
/
+6
*
Implement propagateSunlight for VoxelManipulator
Perttu Ahola
2012-03-27
1
-0
/
+50