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#pragma once
#include <netinet/in.h>
#include "types.h"
#include "table.h"
// ID is the index you got this from
struct remote_server {
uint64_t distance; // gl if you exceed this
struct string address;
struct string name;
struct string via; // netsplit purposes
// TODO: metadata
};
struct user_info {
uint64_t nick_ts;
uint64_t user_ts;
struct string server;
struct string nick;
struct string hostname;
struct string vhost;
struct string ident;
struct string ip;
struct string realname;
struct string opertype;
struct table metadata;
};
extern struct table network_commands;
extern struct table server_list;
extern struct table user_list;
int resolve(char* address, char* port, struct sockaddr *server);
int initservernetwork(void);
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