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+// SPDX-License-Identifier: GPL-2.0
+
+//! A condition variable.
+//!
+//! This module allows Rust code to use the kernel's [`struct wait_queue_head`] as a condition
+//! variable.
+
+use super::{Guard, Lock, LockClassKey, LockInfo, NeedsLockClass};
+use crate::{bindings, str::CStr, types::Opaque};
+use core::{marker::PhantomPinned, pin::Pin};
+
+/// Safely initialises a [`CondVar`] with the given name, generating a new lock class.
+#[macro_export]
+macro_rules! condvar_init {
+ ($condvar:expr, $name:literal) => {
+ $crate::init_with_lockdep!($condvar, $name)
+ };
+}
+
+// TODO: `bindgen` is not generating this constant. Figure out why.
+const POLLFREE: u32 = 0x4000;
+
+/// Exposes the kernel's [`struct wait_queue_head`] as a condition variable. It allows the caller to
+/// atomically release the given lock and go to sleep. It reacquires the lock when it wakes up. And
+/// it wakes up when notified by another thread (via [`CondVar::notify_one`] or
+/// [`CondVar::notify_all`]) or because the thread received a signal.
+///
+/// [`struct wait_queue_head`]: ../../../include/linux/wait.h
+pub struct CondVar {
+ pub(crate) wait_list: Opaque<bindings::wait_queue_head>,
+
+ /// A condvar needs to be pinned because it contains a [`struct list_head`] that is
+ /// self-referential, so it cannot be safely moved once it is initialised.
+ _pin: PhantomPinned,
+}
+
+// SAFETY: `CondVar` only uses a `struct wait_queue_head`, which is safe to use on any thread.
+#[allow(clippy::non_send_fields_in_send_ty)]
+unsafe impl Send for CondVar {}
+
+// SAFETY: `CondVar` only uses a `struct wait_queue_head`, which is safe to use on multiple threads
+// concurrently.
+unsafe impl Sync for CondVar {}
+
+impl CondVar {
+ /// Constructs a new conditional variable.
+ ///
+ /// # Safety
+ ///
+ /// The caller must call `CondVar::init` before using the conditional variable.
+ pub const unsafe fn new() -> Self {
+ Self {
+ wait_list: Opaque::uninit(),
+ _pin: PhantomPinned,
+ }
+ }
+
+ /// Atomically releases the given lock (whose ownership is proven by the guard) and puts the
+ /// thread to sleep. It wakes up when notified by [`CondVar::notify_one`] or
+ /// [`CondVar::notify_all`], or when the thread receives a signal.
+ ///
+ /// Returns whether there is a signal pending.
+ #[must_use = "wait returns if a signal is pending, so the caller must check the return value"]
+ pub fn wait<L: Lock<I>, I: LockInfo>(&self, guard: &mut Guard<'_, L, I>) -> bool {
+ let lock = guard.lock;
+ let wait = Opaque::<bindings::wait_queue_entry>::uninit();
+
+ // SAFETY: `wait` points to valid memory.
+ unsafe { bindings::init_wait(wait.get()) };
+
+ // SAFETY: Both `wait` and `wait_list` point to valid memory.
+ unsafe {
+ bindings::prepare_to_wait_exclusive(
+ self.wait_list.get(),
+ wait.get(),
+ bindings::TASK_INTERRUPTIBLE as _,
+ )
+ };
+
+ // SAFETY: The guard is evidence that the caller owns the lock.
+ unsafe { lock.unlock(&mut guard.context) };
+
+ // SAFETY: No arguments, switches to another thread.
+ unsafe { bindings::schedule() };
+
+ guard.context = lock.lock_noguard();
+
+ // SAFETY: Both `wait` and `wait_list` point to valid memory.
+ unsafe { bindings::finish_wait(self.wait_list.get(), wait.get()) };
+
+ // Replace when kernel::task is upstream
+ //Task::current().signal_pending()
+ unsafe { bindings::signal_pending(bindings::get_current()) != 0 }
+ }
+
+ /// Calls the kernel function to notify the appropriate number of threads with the given flags.
+ fn notify(&self, count: i32, flags: u32) {
+ // SAFETY: `wait_list` points to valid memory.
+ unsafe {
+ bindings::__wake_up(
+ self.wait_list.get(),
+ bindings::TASK_NORMAL,
+ count,
+ flags as _,
+ )
+ };
+ }
+
+ /// Wakes a single waiter up, if any. This is not 'sticky' in the sense that if no thread is
+ /// waiting, the notification is lost completely (as opposed to automatically waking up the
+ /// next waiter).
+ pub fn notify_one(&self) {
+ self.notify(1, 0);
+ }
+
+ /// Wakes all waiters up, if any. This is not 'sticky' in the sense that if no thread is
+ /// waiting, the notification is lost completely (as opposed to automatically waking up the
+ /// next waiter).
+ pub fn notify_all(&self) {
+ self.notify(0, 0);
+ }
+
+ /// Wakes all waiters up. If they were added by `epoll`, they are also removed from the list of
+ /// waiters. This is useful when cleaning up a condition variable that may be waited on by
+ /// threads that use `epoll`.
+ pub fn free_waiters(&self) {
+ self.notify(1, bindings::POLLHUP | POLLFREE);
+ }
+}
+
+impl NeedsLockClass for CondVar {
+ fn init(
+ self: Pin<&mut Self>,
+ name: &'static CStr,
+ key: &'static LockClassKey,
+ _: &'static LockClassKey,
+ ) {
+ unsafe {
+ bindings::__init_waitqueue_head(self.wait_list.get(), name.as_char_ptr(), key.get())
+ };
+ }
+}