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+// SPDX-License-Identifier: GPL-2.0
+
+//! Synchronisation primitives where access to their contents can be revoked at runtime.
+
+use crate::{
+ str::CStr,
+ sync::{Guard, Lock, LockClassKey, LockFactory, LockInfo, NeedsLockClass, ReadLock, WriteLock},
+ True,
+};
+use core::{
+ mem::MaybeUninit,
+ ops::{Deref, DerefMut},
+ pin::Pin,
+};
+
+/// The state within the revocable synchronisation primitive.
+///
+/// We don't use simply `Option<T>` because we need to drop in-place because the contents are
+/// implicitly pinned.
+///
+/// # Invariants
+///
+/// The `is_available` field determines if `data` is initialised.
+pub struct Inner<T> {
+ is_available: bool,
+ data: MaybeUninit<T>,
+}
+
+impl<T> Inner<T> {
+ fn new(data: T) -> Self {
+ // INVARIANT: `data` is initialised and `is_available` is `true`, so the state matches.
+ Self {
+ is_available: true,
+ data: MaybeUninit::new(data),
+ }
+ }
+
+ fn drop_in_place(&mut self) {
+ if !self.is_available {
+ // Already dropped.
+ return;
+ }
+
+ // INVARIANT: `data` is being dropped and `is_available` is set to `false`, so the state
+ // matches.
+ self.is_available = false;
+
+ // SAFETY: By the type invariants, `data` is valid because `is_available` was true.
+ unsafe { self.data.assume_init_drop() };
+ }
+}
+
+impl<T> Drop for Inner<T> {
+ fn drop(&mut self) {
+ self.drop_in_place();
+ }
+}
+
+/// Revocable synchronisation primitive.
+///
+/// That is, it wraps synchronisation primitives so that access to their contents can be revoked at
+/// runtime, rendering them inacessible.
+///
+/// Once access is revoked and all concurrent users complete (i.e., all existing instances of
+/// [`RevocableGuard`] are dropped), the wrapped object is also dropped.
+///
+/// For better ergonomics, we advise the use of specialisations of this struct, for example,
+/// [`super::RevocableMutex`] and [`super::RevocableRwSemaphore`]. Callers that do not need to
+/// sleep while holding on to a guard should use [`crate::revocable::Revocable`] instead, which is
+/// more efficient as it uses RCU to keep objects alive.
+///
+/// # Examples
+///
+/// ```
+/// # use kernel::sync::{Mutex, Revocable};
+/// # use kernel::revocable_init;
+/// # use core::pin::Pin;
+///
+/// struct Example {
+/// a: u32,
+/// b: u32,
+/// }
+///
+/// fn add_two(v: &Revocable<Mutex<()>, Example>) -> Option<u32> {
+/// let mut guard = v.try_write()?;
+/// guard.a += 2;
+/// guard.b += 2;
+/// Some(guard.a + guard.b)
+/// }
+///
+/// // SAFETY: We call `revocable_init` immediately below.
+/// let mut v = unsafe { Revocable::<Mutex<()>, Example>::new(Example { a: 10, b: 20 }) };
+/// // SAFETY: We never move out of `v`.
+/// let pinned = unsafe { Pin::new_unchecked(&mut v) };
+/// revocable_init!(pinned, "example::v");
+/// assert_eq!(add_two(&v), Some(34));
+/// v.revoke();
+/// assert_eq!(add_two(&v), None);
+/// ```
+pub struct Revocable<F: LockFactory, T> {
+ inner: F::LockedType<Inner<T>>,
+}
+
+/// Safely initialises a [`Revocable`] instance with the given name, generating a new lock class.
+#[macro_export]
+macro_rules! revocable_init {
+ ($mutex:expr, $name:literal) => {
+ $crate::init_with_lockdep!($mutex, $name)
+ };
+}
+
+impl<F: LockFactory, T> Revocable<F, T> {
+ /// Creates a new revocable instance of the given lock.
+ ///
+ /// # Safety
+ ///
+ /// The caller must call [`Revocable::init`] before using the revocable synch primitive.
+ pub unsafe fn new(data: T) -> Self {
+ Self {
+ // SAFETY: The safety requirements of this function require that `Revocable::init`
+ // be called before the returned object can be used. Lock initialisation is called
+ // from `Revocable::init`.
+ inner: unsafe { F::new_lock(Inner::new(data)) },
+ }
+ }
+}
+
+impl<F: LockFactory, T> NeedsLockClass for Revocable<F, T>
+where
+ F::LockedType<Inner<T>>: NeedsLockClass,
+{
+ fn init(
+ self: Pin<&mut Self>,
+ name: &'static CStr,
+ key1: &'static LockClassKey,
+ key2: &'static LockClassKey,
+ ) {
+ // SAFETY: `inner` is pinned when `self` is.
+ let inner = unsafe { self.map_unchecked_mut(|r| &mut r.inner) };
+ inner.init(name, key1, key2);
+ }
+}
+
+impl<F: LockFactory, T> Revocable<F, T>
+where
+ F::LockedType<Inner<T>>: Lock<Inner = Inner<T>>,
+{
+ /// Revokes access to and drops the wrapped object.
+ ///
+ /// Revocation and dropping happen after ongoing accessors complete.
+ pub fn revoke(&self) {
+ self.lock().drop_in_place();
+ }
+
+ /// Tries to lock the \[revocable\] wrapped object in write (exclusive) mode.
+ ///
+ /// Returns `None` if the object has been revoked and is therefore no longer accessible.
+ ///
+ /// Returns a guard that gives access to the object otherwise; the object is guaranteed to
+ /// remain accessible while the guard is alive. Callers are allowed to sleep while holding on
+ /// to the returned guard.
+ pub fn try_write(&self) -> Option<RevocableGuard<'_, F, T, WriteLock>> {
+ let inner = self.lock();
+ if !inner.is_available {
+ return None;
+ }
+ Some(RevocableGuard::new(inner))
+ }
+
+ fn lock(&self) -> Guard<'_, F::LockedType<Inner<T>>> {
+ let ctx = self.inner.lock_noguard();
+ // SAFETY: The lock was acquired in the call above.
+ unsafe { Guard::new(&self.inner, ctx) }
+ }
+}
+
+impl<F: LockFactory, T> Revocable<F, T>
+where
+ F::LockedType<Inner<T>>: Lock<ReadLock, Inner = Inner<T>>,
+{
+ /// Tries to lock the \[revocable\] wrapped object in read (shared) mode.
+ ///
+ /// Returns `None` if the object has been revoked and is therefore no longer accessible.
+ ///
+ /// Returns a guard that gives access to the object otherwise; the object is guaranteed to
+ /// remain accessible while the guard is alive. Callers are allowed to sleep while holding on
+ /// to the returned guard.
+ pub fn try_read(&self) -> Option<RevocableGuard<'_, F, T, ReadLock>> {
+ let ctx = self.inner.lock_noguard();
+ // SAFETY: The lock was acquired in the call above.
+ let inner = unsafe { Guard::new(&self.inner, ctx) };
+ if !inner.is_available {
+ return None;
+ }
+ Some(RevocableGuard::new(inner))
+ }
+}
+
+/// A guard that allows access to a revocable object and keeps it alive.
+pub struct RevocableGuard<'a, F: LockFactory, T, I: LockInfo>
+where
+ F::LockedType<Inner<T>>: Lock<I, Inner = Inner<T>>,
+{
+ guard: Guard<'a, F::LockedType<Inner<T>>, I>,
+}
+
+impl<'a, F: LockFactory, T, I: LockInfo> RevocableGuard<'a, F, T, I>
+where
+ F::LockedType<Inner<T>>: Lock<I, Inner = Inner<T>>,
+{
+ fn new(guard: Guard<'a, F::LockedType<Inner<T>>, I>) -> Self {
+ Self { guard }
+ }
+}
+
+impl<F: LockFactory, T, I: LockInfo<Writable = True>> RevocableGuard<'_, F, T, I>
+where
+ F::LockedType<Inner<T>>: Lock<I, Inner = Inner<T>>,
+{
+ /// Returns a pinned mutable reference to the wrapped object.
+ pub fn as_pinned_mut(&mut self) -> Pin<&mut T> {
+ // SAFETY: Revocable mutexes must be pinned, so we choose to always project the data as
+ // pinned as well (i.e., we guarantee we never move it).
+ unsafe { Pin::new_unchecked(&mut *self) }
+ }
+}
+
+impl<F: LockFactory, T, I: LockInfo> Deref for RevocableGuard<'_, F, T, I>
+where
+ F::LockedType<Inner<T>>: Lock<I, Inner = Inner<T>>,
+{
+ type Target = T;
+
+ fn deref(&self) -> &Self::Target {
+ unsafe { &*self.guard.data.as_ptr() }
+ }
+}
+
+impl<F: LockFactory, T, I: LockInfo<Writable = True>> DerefMut for RevocableGuard<'_, F, T, I>
+where
+ F::LockedType<Inner<T>>: Lock<I, Inner = Inner<T>>,
+{
+ fn deref_mut(&mut self) -> &mut Self::Target {
+ unsafe { &mut *self.guard.data.as_mut_ptr() }
+ }
+}