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Server-optimized Minetest 5.6.0
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s_entity.cpp
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Author
Age
Files
Lines
*
Fix entity related bugs
sfan5
2022-06-15
1
-2
/
+5
*
on_deactivate: distinguish removal and unloading (#11931)
Lars Müller
2022-06-11
1
-3
/
+3
*
Fix damage wraparound if very high damage (#11872)
Wuzzy
2022-01-06
1
-1
/
+1
*
Add on_deactivate callback for luaentities (#10723)
hecks
2021-01-02
1
-0
/
+26
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
1
-4
/
+8
*
Move the clamping of hp/breath when their maximums change to read_object_prop...
Beha
2019-07-30
1
-3
/
+3
*
Consistent HP and damage types (#8167)
SmallJoker
2019-02-10
1
-18
/
+0
*
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-06-30
1
-2
/
+2
*
Allow damage for attached objects, add attach/detach callbacks (#6786)
SmallJoker
2018-04-30
1
-28
/
+25
*
on_death: Fix callback number of pushed arguments (Fixes #6451)
SmallJoker
2017-09-21
1
-1
/
+1
*
Add LuaEntity on_death callback (#6177)
Loïc Blot
2017-07-27
1
-0
/
+28
*
[CSM] Add event on_place_node API lua (#5548)
Vincent Glize
2017-04-29
1
-1
/
+1
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
1
-2
/
+3
*
Tell on_punch to expect a return value
Duane Robertson
2017-02-01
1
-1
/
+1
*
Make entity on_punch have same signature and behaviour as player on_punch
sapier
2017-01-28
1
-6
/
+9
*
Push error handler afresh each time lua_pcall is used
Kahrl
2015-08-27
1
-10
/
+21
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
1
-6
/
+14
*
Improve Script CPP API diagnostics
kwolekr
2015-08-05
1
-10
/
+5
*
Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-10-07
1
-4
/
+4
*
Use "core" namespace internally
ShadowNinja
2014-05-08
1
-13
/
+13
*
Only push the Lua error handler once
ShadowNinja
2014-04-27
1
-43
/
+32
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
1
-19
/
+41
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-4
/
+1
*
Add an option to disable object <-> object collision for Lua entities
PilzAdam
2013-07-20
1
-0
/
+1
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
1
-0
/
+267